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ftCo_TurnRun.c File Reference
#include <placeholder.h>
#include "ft/forward.h"
#include "ftCommon/forward.h"
#include "ftCo_TurnRun.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0877.h"
#include "ft/ft_0892.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/ftCo_Fall.h"
#include "ftCommon/ftCo_Jump.h"
#include "ftCommon/ftCo_Run.h"

Functions

bool fn_800C9CEC (Fighter_GObj *gobj)
 
bool fn_800C9D40 (Fighter_GObj *gobj)
 
void ftCo_TurnRun_Enter (Fighter_GObj *gobj, float anim_start)
 
void ftCo_TurnRun_Anim (Fighter_GObj *gobj)
 
void ftCo_TurnRun_IASA (Fighter_GObj *gobj)
 
void ftCo_TurnRun_Phys (Fighter_GObj *gobj)
 
void ftCo_TurnRun_Coll (Fighter_GObj *gobj)
 

Function Documentation

◆ fn_800C9CEC()

bool fn_800C9CEC ( Fighter_GObj *  gobj)

◆ fn_800C9D40()

bool fn_800C9D40 ( Fighter_GObj *  gobj)

◆ ftCo_TurnRun_Enter()

void ftCo_TurnRun_Enter ( Fighter_GObj *  gobj,
float  anim_start 
)

◆ ftCo_TurnRun_Anim()

void ftCo_TurnRun_Anim ( Fighter_GObj *  gobj)

◆ ftCo_TurnRun_IASA()

void ftCo_TurnRun_IASA ( Fighter_GObj *  gobj)

◆ ftCo_TurnRun_Phys()

void ftCo_TurnRun_Phys ( Fighter_GObj *  gobj)

◆ ftCo_TurnRun_Coll()

void ftCo_TurnRun_Coll ( Fighter_GObj *  gobj)