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SSBM Decomp
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#include "ftCo_PassiveStand.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include "ftCo_DownAttack.h"#include "inlines.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0877.h>#include <melee/ft/ft_0881.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/types.h>Functions | |
| static void | ftCo_800989D4 (Fighter_GObj *gobj, FtMotionId msid) |
| bool | ftCo_80098928 (Fighter_GObj *gobj) |
| void | ftCo_PassiveStand_Anim (Fighter_GObj *gobj) |
| void | ftCo_PassiveStand_IASA (Fighter_GObj *gobj) |
| void | ftCo_PassiveStand_Phys (Fighter_GObj *gobj) |
| void | ftCo_PassiveStand_Coll (Fighter_GObj *gobj) |
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static |
| bool ftCo_80098928 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_PassiveStand_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_PassiveStand_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_PassiveStand_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_PassiveStand_Coll | ( | Fighter_GObj * | gobj | ) |