SSBM Decomp
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ftCo_HammerFall.c File Reference
#include "ftCo_HammerFall.h"
#include <Runtime/platform.h>
#include "ftCo_Fall.h"
#include "ftCo_HammerLanding.h"
#include "ftCo_HammerWait.h"
#include <dolphin/mtx.h>
#include <melee/ft/fighter.h>
#include <melee/ft/ft_081B.h>
#include <melee/ft/ftcommon.h>
#include <melee/ft/types.h>
#include <melee/it/item.h>
#include <melee/pl/plbonuslib.h>

Functions

bool ftCo_800C5CD4 (Fighter_GObj *gobj)
void ftCo_800C5D34 (Fighter_GObj *gobj)
void ftCo_HammerFall_Anim (Fighter_GObj *gobj)
static void inlineA0 (Fighter_GObj *gobj)
bool ftCo_800C5DDC (Fighter_GObj *gobj)
void ftCo_HammerFall_IASA (Fighter_GObj *gobj)
void ftCo_HammerFall_Phys (Fighter_GObj *gobj)
void ftCo_HammerFall_Coll (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_800C5CD4()

bool ftCo_800C5CD4 ( Fighter_GObj * gobj)

◆ ftCo_800C5D34()

void ftCo_800C5D34 ( Fighter_GObj * gobj)
Todo
Cannot move below fp, which suggests an inline

◆ ftCo_HammerFall_Anim()

void ftCo_HammerFall_Anim ( Fighter_GObj * gobj)

◆ inlineA0()

void inlineA0 ( Fighter_GObj * gobj)
inlinestatic

◆ ftCo_800C5DDC()

bool ftCo_800C5DDC ( Fighter_GObj * gobj)

◆ ftCo_HammerFall_IASA()

void ftCo_HammerFall_IASA ( Fighter_GObj * gobj)

◆ ftCo_HammerFall_Phys()

void ftCo_HammerFall_Phys ( Fighter_GObj * gobj)

◆ ftCo_HammerFall_Coll()

void ftCo_HammerFall_Coll ( Fighter_GObj * gobj)