SSBM Decomp
Loading...
Searching...
No Matches
ftCo_Dash.c File Reference
#include "ftCo_Dash.h"
#include <melee/ft/forward.h>
#include <placeholder.h>
#include "forward.h"
#include "ftCo_AppealS.h"
#include "ftCo_Attack100.h"
#include "ftCo_AttackDash.h"
#include "ftCo_AttackS4.h"
#include "ftCo_Escape.h"
#include "ftCo_Guard.h"
#include "ftCo_ItemThrow.h"
#include "ftCo_Jump.h"
#include "ftCo_Run.h"
#include "ftCo_SpecialS.h"
#include "ftCo_Turn.h"
#include <melee/ft/fighter.h>
#include <melee/ft/ft_081B.h>
#include <melee/ft/ft_0877.h>
#include <melee/ft/ft_0892.h>
#include <melee/ft/ftcommon.h>
#include <melee/ft/inlines.h>
#include <melee/ft/types.h>

Functions

bool ftCo_Dash_CheckInput (Fighter_GObj *gobj)
void ftCo_Dash_Enter (Fighter_GObj *gobj, int arg1)
void ftCo_Dash_Anim (Fighter_GObj *gobj)
void ftCo_Dash_IASA (Fighter_GObj *gobj)
void ftCo_Dash_Phys (Fighter_GObj *gobj)
void ftCo_Dash_Coll (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_Dash_CheckInput()

bool ftCo_Dash_CheckInput ( Fighter_GObj * gobj)

◆ ftCo_Dash_Enter()

void ftCo_Dash_Enter ( Fighter_GObj * gobj,
int arg1 )

◆ ftCo_Dash_Anim()

void ftCo_Dash_Anim ( Fighter_GObj * gobj)

◆ ftCo_Dash_IASA()

void ftCo_Dash_IASA ( Fighter_GObj * gobj)

◆ ftCo_Dash_Phys()

void ftCo_Dash_Phys ( Fighter_GObj * gobj)

◆ ftCo_Dash_Coll()

void ftCo_Dash_Coll ( Fighter_GObj * gobj)