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SSBM Decomp
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#include "ftCo_Dash.h"#include <melee/ft/forward.h>#include <placeholder.h>#include "forward.h"#include "ftCo_AppealS.h"#include "ftCo_Attack100.h"#include "ftCo_AttackDash.h"#include "ftCo_AttackS4.h"#include "ftCo_Escape.h"#include "ftCo_Guard.h"#include "ftCo_ItemThrow.h"#include "ftCo_Jump.h"#include "ftCo_Run.h"#include "ftCo_SpecialS.h"#include "ftCo_Turn.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_0877.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ftcommon.h>#include <melee/ft/inlines.h>#include <melee/ft/types.h>Functions | |
| bool | ftCo_Dash_CheckInput (Fighter_GObj *gobj) |
| void | ftCo_Dash_Enter (Fighter_GObj *gobj, int arg1) |
| void | ftCo_Dash_Anim (Fighter_GObj *gobj) |
| void | ftCo_Dash_IASA (Fighter_GObj *gobj) |
| void | ftCo_Dash_Phys (Fighter_GObj *gobj) |
| void | ftCo_Dash_Coll (Fighter_GObj *gobj) |
| bool ftCo_Dash_CheckInput | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Dash_Enter | ( | Fighter_GObj * | gobj, |
| int | arg1 ) |
| void ftCo_Dash_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Dash_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Dash_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Dash_Coll | ( | Fighter_GObj * | gobj | ) |