SSBM Decomp
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#include "ftCo_DamageBind.h"
#include "ftCo_DamageFall.h"
#include "ftCo_Lift.h"
#include <placeholder.h>
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ftCommon/ftCo_Attack100.h"
#include "ft/ftcommon.h"
#include "ft/types.h"
#include "ftCommon/forward.h"
#include "ftCommon/ftCo_CaptureCut.h"
#include "ftCommon/ftCo_Throw.h"
#include "pl/player.h"
#include <common_structs.h>
Functions | |
bool | ftCo_800C44CC (Fighter_GObj *gobj) |
static void | commonCall (Fighter *fp) |
void | ftCo_800C4550 (Fighter_GObj *gobj) |
void | ftCo_DamageBind_Anim (Fighter_GObj *gobj) |
void | ftCo_DamageBind_IASA (Fighter_GObj *gobj) |
void | ftCo_DamageBind_Phys (Fighter_GObj *gobj) |
void | ftCo_DamageBind_Coll (Fighter_GObj *gobj) |
bool ftCo_800C44CC | ( | Fighter_GObj * | gobj | ) |
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static |
void ftCo_800C4550 | ( | Fighter_GObj * | gobj | ) |
void ftCo_DamageBind_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_DamageBind_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_DamageBind_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_DamageBind_Coll | ( | Fighter_GObj * | gobj | ) |