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ftCo_DamageBind.c File Reference
#include "ftCo_DamageBind.h"
#include <melee/ft/forward.h>
#include "forward.h"
#include "ftCo_DamageFall.h"
#include "inlines.h"
#include <melee/ft/fighter.h>
#include <melee/ft/ft_081B.h>
#include <melee/ft/ft_084E.h>
#include <melee/ft/ft_0892.h>
#include <melee/ft/ftcommon.h>
#include <melee/ft/types.h>
#include <melee/pl/player.h>

Functions

bool ftCo_800C44CC (Fighter_GObj *gobj)
static void commonCall (Fighter *fp)
void ftCo_800C4550 (Fighter_GObj *gobj)
void ftCo_DamageBind_Anim (Fighter_GObj *gobj)
void ftCo_DamageBind_IASA (Fighter_GObj *gobj)
void ftCo_DamageBind_Phys (Fighter_GObj *gobj)
void ftCo_DamageBind_Coll (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_800C44CC()

bool ftCo_800C44CC ( Fighter_GObj * gobj)

◆ commonCall()

void commonCall ( Fighter * fp)
static

◆ ftCo_800C4550()

void ftCo_800C4550 ( Fighter_GObj * gobj)

◆ ftCo_DamageBind_Anim()

void ftCo_DamageBind_Anim ( Fighter_GObj * gobj)

◆ ftCo_DamageBind_IASA()

void ftCo_DamageBind_IASA ( Fighter_GObj * gobj)

◆ ftCo_DamageBind_Phys()

void ftCo_DamageBind_Phys ( Fighter_GObj * gobj)

◆ ftCo_DamageBind_Coll()

void ftCo_DamageBind_Coll ( Fighter_GObj * gobj)