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SSBM Decomp
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#include "ftCo_DamageBind.h"#include "ftCo_DamageFall.h"#include "ftCo_Lift.h"#include <placeholder.h>#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ft/ft_0892.h"#include "ftCommon/ftCo_Attack100.h"#include "ft/ftcommon.h"#include "ft/types.h"#include "ftCommon/forward.h"#include "ftCommon/ftCo_CaptureCut.h"#include "ftCommon/ftCo_Throw.h"#include "pl/player.h"#include <common_structs.h>Functions | |
| bool | ftCo_800C44CC (Fighter_GObj *gobj) |
| static void | commonCall (Fighter *fp) |
| void | ftCo_800C4550 (Fighter_GObj *gobj) |
| void | ftCo_DamageBind_Anim (Fighter_GObj *gobj) |
| void | ftCo_DamageBind_IASA (Fighter_GObj *gobj) |
| void | ftCo_DamageBind_Phys (Fighter_GObj *gobj) |
| void | ftCo_DamageBind_Coll (Fighter_GObj *gobj) |
| bool ftCo_800C44CC | ( | Fighter_GObj * | gobj | ) |
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static |
| void ftCo_800C4550 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageBind_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageBind_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageBind_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageBind_Coll | ( | Fighter_GObj * | gobj | ) |