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SSBM Decomp
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#include "ftCo_Attack100.h"#include "ftCo_Lift.h"#include "ftCo_Throw.h"#include "inlines.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ftparts.h>#include <melee/ft/inlines.h>#include <melee/lb/lb_00B0.h>#include <melee/pl/player.h>Functions | |
| static void | fn_800DAECC (Fighter_GObj *gobj) |
| static void | fn_800DAEEC (Fighter_GObj *gobj) |
| static void | fn_800DB230_inline (Fighter_GObj *gobj) |
| static void | fn_800DB230 (Fighter_GObj *gobj) |
| float | ftCo_800DA824 (Fighter *fp) |
| void | fn_800DA8E4 (Fighter_GObj *gobj, Fighter_GObj *victim_gobj, s32 arg2) |
| void | fn_800DAA40 (Fighter_GObj *arg0, Fighter_GObj *arg1) |
| static void | fn_800DAADC_applyMotion (s32 msid, Fighter_GObj *arg1, Fighter_GObj *arg0, Vec3 *sp24) |
| void | fn_800DAADC (Fighter_GObj *arg0, Fighter_GObj *arg1) |
| void | ftCo_CapturePulledHi_Anim (Fighter_GObj *gobj) |
| void | ftCo_CapturePulledHi_IASA (Fighter_GObj *gobj) |
| void | fn_800DAC78 (Fighter_GObj *gobj, Vec3 *arg1) |
| bool | fn_800DAD18 (Fighter_GObj *gobj) |
| void | ftCo_CapturePulledHi_Phys (Fighter_GObj *gobj) |
| void | ftCo_CapturePulledHi_Coll (Fighter_GObj *gobj) |
| void | ftCo_CapturePulledLw_Anim (Fighter_GObj *gobj) |
| void | ftCo_CapturePulledLw_IASA (Fighter_GObj *gobj) |
| void | ftCo_CapturePulledLw_Phys (Fighter_GObj *gobj) |
| void | ftCo_CapturePulledLw_Coll (Fighter_GObj *gobj) |
| void | ftCo_800DB368 (Fighter *attacker_fp, Fighter *fp) |
| void | ftCo_800DB464 (Fighter_GObj *gobj) |
| void | ftCo_800DB500 (Fighter_GObj *gobj) |
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static |
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static |
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inlinestatic |
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static |
| float ftCo_800DA824 | ( | Fighter * | fp | ) |
| void fn_800DA8E4 | ( | Fighter_GObj * | gobj, |
| Fighter_GObj * | victim_gobj, | ||
| s32 | arg2 ) |
| void fn_800DAA40 | ( | Fighter_GObj * | arg0, |
| Fighter_GObj * | arg1 ) |
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inlinestatic |
| void fn_800DAADC | ( | Fighter_GObj * | arg0, |
| Fighter_GObj * | arg1 ) |
| void ftCo_CapturePulledHi_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CapturePulledHi_IASA | ( | Fighter_GObj * | gobj | ) |
| void fn_800DAC78 | ( | Fighter_GObj * | gobj, |
| Vec3 * | arg1 ) |
| bool fn_800DAD18 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CapturePulledHi_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CapturePulledHi_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CapturePulledLw_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CapturePulledLw_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CapturePulledLw_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CapturePulledLw_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800DB464 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800DB500 | ( | Fighter_GObj * | gobj | ) |