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SSBM Decomp
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#include "ftCo_Barrel.h"#include <melee/ft/forward.h>#include "forward.h"#include "ftCo_Damage.h"#include "inlines.h"#include "types.h"#include <melee/ft/fighter.h>#include <melee/ft/ftcoll.h>#include <melee/ft/ftcommon.h>#include <melee/ft/ftlib.h>#include <melee/ft/inlines.h>#include <melee/ft/types.h>#include <melee/it/kinds/ittarucann.h>#include <melee/lb/lbcollision.h>#include <melee/mp/mpcoll.h>Functions | |
| static void | fn_800C9290 (Fighter_GObj *gobj) |
| void | ftCo_Barrel_Death2_Cb (Fighter_GObj *gobj) |
| void | ftCo_Barrel_Enter (Fighter_GObj *gobj, Item_GObj *item_gobj) |
| void | ftCo_Barrel_Take_Dmg_Cb (Fighter_GObj *gobj) |
| void | ftCo_Barrel_Anim (Fighter_GObj *gobj) |
| void | ftCo_Barrel_IASA (Fighter_GObj *gobj) |
| void | ftCo_Barrel_Phys (Fighter_GObj *gobj) |
| void | ftCo_Barrel_Coll (Fighter_GObj *gobj) |
| void | ftCo_Barrel_Accessory1_Cb (Fighter_GObj *gobj) |
| void | ftCo_800C92E4 (Fighter_GObj *gobj, Vec3 *arg1, Vec3 *arg2, lbColl_80008D30_arg1 *arg3, float kb_angle) |
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static |
| void ftCo_Barrel_Death2_Cb | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Barrel_Enter | ( | Fighter_GObj * | gobj, |
| Item_GObj * | item_gobj ) |
| void ftCo_Barrel_Take_Dmg_Cb | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Barrel_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Barrel_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Barrel_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Barrel_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Barrel_Accessory1_Cb | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C92E4 | ( | Fighter_GObj * | gobj, |
| Vec3 * | arg1, | ||
| Vec3 * | arg2, | ||
| lbColl_80008D30_arg1 * | arg3, | ||
| float | kb_angle ) |