SSBM Decomp
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#include <placeholder.h>
#include "ft/forward.h"
#include "ftCommon/forward.h"
#include "ftCo_Barrel.h"
#include "ft/fighter.h"
#include "ft/ft_0D14.h"
#include "ft/ftcoll.h"
#include "ft/ftcommon.h"
#include "ft/ftlib.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/ftCo_Damage.h"
#include "ftCommon/ftCo_Lift.h"
#include "it/items/ittarucann.h"
#include "lb/lbcollision.h"
#include "mp/mpcoll.h"
Functions | |
void | ftCo_Barrel_Death2_Cb (Fighter_GObj *gobj) |
void | ftCo_Barrel_Enter (Fighter_GObj *gobj, Item_GObj *item_gobj) |
void | ftCo_Barrel_Take_Dmg_Cb (Fighter_GObj *gobj) |
void | ftCo_Barrel_Anim (Fighter_GObj *gobj) |
void | ftCo_Barrel_IASA (Fighter_GObj *gobj) |
void | ftCo_Barrel_Phys (Fighter_GObj *gobj) |
void | ftCo_Barrel_Coll (Fighter_GObj *gobj) |
void | ftCo_Barrel_Accessory1_Cb (Fighter_GObj *gobj) |
void | fn_800C9290 (Fighter_GObj *gobj) |
void | ftCo_800C92E4 (Fighter_GObj *gobj, Vec3 *arg1, Vec3 *arg2, lbColl_80008D30_arg1 *arg3, float kb_angle) |
void ftCo_Barrel_Death2_Cb | ( | Fighter_GObj * | gobj | ) |
void ftCo_Barrel_Enter | ( | Fighter_GObj * | gobj, |
Item_GObj * | item_gobj | ||
) |
void ftCo_Barrel_Take_Dmg_Cb | ( | Fighter_GObj * | gobj | ) |
void ftCo_Barrel_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_Barrel_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_Barrel_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_Barrel_Coll | ( | Fighter_GObj * | gobj | ) |
void ftCo_Barrel_Accessory1_Cb | ( | Fighter_GObj * | gobj | ) |
void fn_800C9290 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800C92E4 | ( | Fighter_GObj * | gobj, |
Vec3 * | arg1, | ||
Vec3 * | arg2, | ||
lbColl_80008D30_arg1 * | arg3, | ||
float | kb_angle | ||
) |