SSBM Decomp
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ftCh_Init.c File Reference
#include "ftCh_Init.h"
#include "types.h"
#include <placeholder.h>
#include <platform.h>
#include "baselib/forward.h"
#include "ft/fighter.h"
#include "ft/ftbosslib.h"
#include "ft/ftcamera.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCrazyHand/forward.h"
#include "ftCrazyHand/ftCh_BackAirplane1.h"
#include "ftCrazyHand/ftCh_BackAirplane2.h"
#include "ftCrazyHand/ftCh_BackAirplane3.h"
#include "ftCrazyHand/ftCh_BackCrush.h"
#include "ftCrazyHand/ftCh_BackDisappear.h"
#include "ftCrazyHand/ftCh_Cancel.h"
#include "ftCrazyHand/ftCh_Damage_0.h"
#include "ftCrazyHand/ftCh_Drill.h"
#include "ftCrazyHand/ftCh_Entry.h"
#include "ftCrazyHand/ftCh_FingerBeam.h"
#include "ftCrazyHand/ftCh_FingerBeam_0.h"
#include "ftCrazyHand/ftCh_FingerGun2.h"
#include "ftCrazyHand/ftCh_Grab.h"
#include "ftCrazyHand/ftCh_GrabUnk1_B174.h"
#include "ftCrazyHand/ftCh_Poke.h"
#include "ftCrazyHand/ftCh_RockCrush_0.h"
#include "ftCrazyHand/ftCh_RockCrush_1.h"
#include "ftCrazyHand/ftCh_Slam.h"
#include "ftCrazyHand/ftCh_Squeeze.h"
#include "ftCrazyHand/ftCh_Squeezing_0.h"
#include "ftCrazyHand/ftCh_Squeezing_1.h"
#include "ftCrazyHand/ftCh_Sweep.h"
#include "ftCrazyHand/ftCh_SweepWait.h"
#include "ftCrazyHand/ftCh_TagCancel.h"
#include "ftCrazyHand/ftCh_TagGrab.h"
#include "ftCrazyHand/ftCh_TagRockPaper.h"
#include "ftCrazyHand/ftCh_Throw.h"
#include "ftCrazyHand/ftCh_Wait1_0.h"
#include "ftCrazyHand/ftCh_Wait1_1.h"
#include "ftCrazyHand/ftCh_Walk.h"
#include "ftMasterHand/types.h"
#include "it/it_26B1.h"
#include <common_structs.h>
#include <dolphin/mtx.h>
#include <MetroTRK/intrinsics.h>

Functions

static HSD_JObjget_jobj (HSD_GObj *gobj)
void ftCh_Init_OnDeath (HSD_GObj *gobj)
void ftCh_Init_OnLoad (HSD_GObj *gobj)
void ftCh_Init_LoadSpecialAttrs (HSD_GObj *gobj)

Variables

MotionState ftCh_Init_MotionStateTable [ftCh_MS_SelfCount]
char ftCh_Init_DatFilename [] = "PlCh.dat"
char ftCh_Init_DataName [] = "ftDataCrazyhand"
char ftCh_Init_803D4834 [] = "PlChNr.dat"
char ftCh_Init_803D4840 [] = "PlyCrazyhand_Share_joint"
char ftCh_Init_AnimDatFilename [] = "PlChAJ.dat"
Fighter_CostumeStrings ftCh_Init_CostumeStrings []

Function Documentation

◆ get_jobj()

HSD_JObj * get_jobj ( HSD_GObj * gobj)
inlinestatic
Todo
Figure out how to use GET_JOBJ instead.

◆ ftCh_Init_OnDeath()

void ftCh_Init_OnDeath ( HSD_GObj * gobj)

◆ ftCh_Init_OnLoad()

void ftCh_Init_OnLoad ( HSD_GObj * gobj)

◆ ftCh_Init_LoadSpecialAttrs()

void ftCh_Init_LoadSpecialAttrs ( HSD_GObj * gobj)

Variable Documentation

◆ ftCh_Init_MotionStateTable

MotionState ftCh_Init_MotionStateTable[ftCh_MS_SelfCount]

◆ ftCh_Init_DatFilename

char ftCh_Init_DatFilename[] = "PlCh.dat"

◆ ftCh_Init_DataName

char ftCh_Init_DataName[] = "ftDataCrazyhand"

◆ ftCh_Init_803D4834

char ftCh_Init_803D4834[] = "PlChNr.dat"

◆ ftCh_Init_803D4840

char ftCh_Init_803D4840[] = "PlyCrazyhand_Share_joint"

◆ ftCh_Init_AnimDatFilename

char ftCh_Init_AnimDatFilename[] = "PlChAJ.dat"

◆ ftCh_Init_CostumeStrings

Fighter_CostumeStrings ftCh_Init_CostumeStrings[]
Initial value:
= {
}
char ftCh_Init_803D4840[]
Definition ftCh_Init.c:606
char ftCh_Init_803D4834[]
Definition ftCh_Init.c:605
#define NULL
Definition stddef.h:19