Go to the source code of this file.
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enum | ftMasterHand_UnkEnum0 {
ftMh_UnkEnum0_Unk00
,
ftMh_UnkEnum0_Unk01
,
ftMh_UnkEnum0_Unk02
,
ftMh_UnkEnum0_Unk03
,
ftMh_UnkEnum0_Unk04
,
ftMh_UnkEnum0_Unk05
,
ftMh_UnkEnum0_Unk06
,
ftMh_UnkEnum0_Unk07
,
ftMh_UnkEnum0_Unk08
,
ftMh_UnkEnum0_Unk09
,
ftMh_UnkEnum0_Unk10
} |
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enum | ftMasterhand_MotionState {
ftMh_MS_Wait1_0 = ftCo_MS_Count
,
ftMh_MS_Wait2_0
,
ftMh_MS_Entry
,
ftMh_MS_Damage
,
ftMh_MS_Damage2
,
ftMh_MS_WaitSweep
,
ftMh_MS_SweepLoop
,
ftMh_MS_SweepWait
,
ftMh_MS_Slap
,
ftMh_MS_Walk2
,
ftMh_MS_WalkLoop
,
ftMh_MS_WalkWait
,
ftMh_MS_WalkShoot
,
ftMh_MS_Drill
,
ftMh_MS_RockCrushUp
,
ftMh_MS_RockCrushWait
,
ftMh_MS_RockCrushDown
,
ftMh_MS_PaperCrush
,
ftMh_MS_Poke1
,
ftMh_MS_Poke2
,
ftMh_MS_FingerBeamStart
,
ftMh_MS_FingerBeamLoop
,
ftMh_MS_FingerBeamEnd
,
ftMh_MS_FingerGun1
,
ftMh_MS_FingerGun2
,
ftMh_MS_FingerGun3
,
ftMh_MS_BackAirplane1
,
ftMh_MS_BackAirplane2
,
ftMh_MS_BackAirplane3
,
ftMh_MS_BackPunch
,
ftMh_MS_BackCrush
,
ftMh_MS_BackDisappear
,
ftMh_MS_Wait1_1
,
ftMh_MS_Grab
,
ftMh_MS_Cancel
,
ftMh_MS_Squeezing0
,
ftMh_MS_Squeezing1
,
ftMh_MS_Squeeze
,
ftMh_MS_Throw
,
ftMh_MS_Slam
,
ftMh_MS_Fail
,
ftMh_MS_TagCrush
,
ftMh_MS_TagApplaud
,
ftMh_MS_TagRockPaper
,
ftMh_MS_TagGrab
,
ftMh_MS_TagSqueeze
,
ftMh_MS_TagFail
,
ftMh_MS_TagCancel
,
ftMh_MS_Wait1_2
,
ftMh_MS_Wait2_1
,
ftMh_MS_Count
,
ftMh_MS_SelfCount = ftMh_MS_Count - ftCo_MS_Count
} |
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enum | ftMh_Submotion {
ftMh_SM_Wait1_0 = ftCo_SM_Count
,
ftMh_SM_Wait2_0
,
ftMh_SM_Entry
,
ftMh_SM_Damage
,
ftMh_SM_Damage2
,
ftMh_SM_WaitSweep
,
ftMh_SM_SweepLoop
,
ftMh_SM_SweepWait
,
ftMh_SM_Slap
,
ftMh_SM_Walk2
,
ftMh_SM_WalkLoop
,
ftMh_SM_WalkWait
,
ftMh_SM_WalkShoot
,
ftMh_SM_Drill
,
ftMh_SM_RockCrushUp
,
ftMh_SM_RockCrushWait
,
ftMh_SM_RockCrushDown
,
ftMh_SM_PaperCrush
,
ftMh_SM_Poke1
,
ftMh_SM_Poke2
,
ftMh_SM_FingerBeamStart
,
ftMh_SM_FingerBeamLoop
,
ftMh_SM_FingerBeamEnd
,
ftMh_SM_FingerGun1
,
ftMh_SM_FingerGun2
,
ftMh_SM_FingerGun3
,
ftMh_SM_BackAirplane1
,
ftMh_SM_BackAirplane2
,
ftMh_SM_BackAirplane3
,
ftMh_SM_BackPunch
,
ftMh_SM_BackCrush
,
ftMh_SM_BackDisappear
,
ftMh_SM_Wait1_1
,
ftMh_SM_Grab
,
ftMh_SM_Cancel
,
ftMh_SM_Squeezing0
,
ftMh_SM_Squeezing1
,
ftMh_SM_Squeeze
,
ftMh_SM_Throw
,
ftMh_SM_Slam
,
ftMh_SM_Fail
,
ftMh_SM_TagCrush
,
ftMh_SM_TagApplaud
,
ftMh_SM_TagRockPaper
,
ftMh_SM_TagGrab
,
ftMh_SM_TagSqueeze
,
ftMh_SM_TagFail
,
ftMh_SM_TagCancel
,
ftMh_SM_Wait1_2
,
ftMh_SM_Wait2_1
,
ftMh_SM_Count
,
ftMh_SM_SelfCount = ftMh_SM_Count - ftCo_SM_Count
} |
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◆ ftMasterHand_UnkEnum0
Enumerator |
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ftMh_UnkEnum0_Unk00 | |
ftMh_UnkEnum0_Unk01 | |
ftMh_UnkEnum0_Unk02 | |
ftMh_UnkEnum0_Unk03 | |
ftMh_UnkEnum0_Unk04 | |
ftMh_UnkEnum0_Unk05 | |
ftMh_UnkEnum0_Unk06 | |
ftMh_UnkEnum0_Unk07 | |
ftMh_UnkEnum0_Unk08 | |
ftMh_UnkEnum0_Unk09 | |
ftMh_UnkEnum0_Unk10 | |
◆ ftMasterhand_MotionState
Enumerator |
---|
ftMh_MS_Wait1_0 | |
ftMh_MS_Wait2_0 | |
ftMh_MS_Entry | |
ftMh_MS_Damage | |
ftMh_MS_Damage2 | |
ftMh_MS_WaitSweep | |
ftMh_MS_SweepLoop | |
ftMh_MS_SweepWait | |
ftMh_MS_Slap | |
ftMh_MS_Walk2 | |
ftMh_MS_WalkLoop | |
ftMh_MS_WalkWait | |
ftMh_MS_WalkShoot | |
ftMh_MS_Drill | |
ftMh_MS_RockCrushUp | |
ftMh_MS_RockCrushWait | |
ftMh_MS_RockCrushDown | |
ftMh_MS_PaperCrush | |
ftMh_MS_Poke1 | |
ftMh_MS_Poke2 | |
ftMh_MS_FingerBeamStart | |
ftMh_MS_FingerBeamLoop | |
ftMh_MS_FingerBeamEnd | |
ftMh_MS_FingerGun1 | |
ftMh_MS_FingerGun2 | |
ftMh_MS_FingerGun3 | |
ftMh_MS_BackAirplane1 | |
ftMh_MS_BackAirplane2 | |
ftMh_MS_BackAirplane3 | |
ftMh_MS_BackPunch | |
ftMh_MS_BackCrush | |
ftMh_MS_BackDisappear | |
ftMh_MS_Wait1_1 | |
ftMh_MS_Grab | |
ftMh_MS_Cancel | |
ftMh_MS_Squeezing0 | |
ftMh_MS_Squeezing1 | |
ftMh_MS_Squeeze | |
ftMh_MS_Throw | |
ftMh_MS_Slam | |
ftMh_MS_Fail | |
ftMh_MS_TagCrush | |
ftMh_MS_TagApplaud | |
ftMh_MS_TagRockPaper | |
ftMh_MS_TagGrab | |
ftMh_MS_TagSqueeze | |
ftMh_MS_TagFail | |
ftMh_MS_TagCancel | |
ftMh_MS_Wait1_2 | |
ftMh_MS_Wait2_1 | |
ftMh_MS_Count | |
ftMh_MS_SelfCount | |
◆ ftMh_Submotion
Enumerator |
---|
ftMh_SM_Wait1_0 | |
ftMh_SM_Wait2_0 | |
ftMh_SM_Entry | |
ftMh_SM_Damage | |
ftMh_SM_Damage2 | |
ftMh_SM_WaitSweep | |
ftMh_SM_SweepLoop | |
ftMh_SM_SweepWait | |
ftMh_SM_Slap | |
ftMh_SM_Walk2 | |
ftMh_SM_WalkLoop | |
ftMh_SM_WalkWait | |
ftMh_SM_WalkShoot | |
ftMh_SM_Drill | |
ftMh_SM_RockCrushUp | |
ftMh_SM_RockCrushWait | |
ftMh_SM_RockCrushDown | |
ftMh_SM_PaperCrush | |
ftMh_SM_Poke1 | |
ftMh_SM_Poke2 | |
ftMh_SM_FingerBeamStart | |
ftMh_SM_FingerBeamLoop | |
ftMh_SM_FingerBeamEnd | |
ftMh_SM_FingerGun1 | |
ftMh_SM_FingerGun2 | |
ftMh_SM_FingerGun3 | |
ftMh_SM_BackAirplane1 | |
ftMh_SM_BackAirplane2 | |
ftMh_SM_BackAirplane3 | |
ftMh_SM_BackPunch | |
ftMh_SM_BackCrush | |
ftMh_SM_BackDisappear | |
ftMh_SM_Wait1_1 | |
ftMh_SM_Grab | |
ftMh_SM_Cancel | |
ftMh_SM_Squeezing0 | |
ftMh_SM_Squeezing1 | |
ftMh_SM_Squeeze | |
ftMh_SM_Throw | |
ftMh_SM_Slam | |
ftMh_SM_Fail | |
ftMh_SM_TagCrush | |
ftMh_SM_TagApplaud | |
ftMh_SM_TagRockPaper | |
ftMh_SM_TagGrab | |
ftMh_SM_TagSqueeze | |
ftMh_SM_TagFail | |
ftMh_SM_TagCancel | |
ftMh_SM_Wait1_2 | |
ftMh_SM_Wait2_1 | |
ftMh_SM_Count | |
ftMh_SM_SelfCount | |