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GameRouting Struct Reference

#include <types.h>

Data Fields

u8 curr_mode
u8 pending_mode
u8 prev_mode
u8 curr_scene
u8 prev_scene
u8 pending_scene

Field Documentation

◆ curr_mode

u8 GameRouting::curr_mode

◆ pending_mode

u8 GameRouting::pending_mode

◆ prev_mode

u8 GameRouting::prev_mode

◆ curr_scene

u8 GameRouting::curr_scene

◆ prev_scene

u8 GameRouting::prev_scene

◆ pending_scene

u8 GameRouting::pending_scene

The documentation for this struct was generated from the following file: