SSBM Decomp
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types.h File Reference
#include <melee/sc/forward.h>
#include <sysdolphin/baselib/forward.h>
#include <dat_macros.h>
#include <placeholder.h>

Go to the source code of this file.

Data Structures

struct  StaticModelDesc
 Model with a single animation or no animation. More...
struct  DynamicModelDesc
 Model with multiple animations. More...
struct  SceneCameraDesc
struct  LightList
struct  SceneFogAnim
 Two words, unlike HSD_CameraAnim: the archives' lists of these start right after them. More...
struct  SceneFogDesc
struct  SceneDesc
 The basis of a rendered scene, like a stage, menu, or HUD overlay. More...