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| void | it_802B2890 (Item_GObj *gobj) |
| void | it_802B28C8 (Item_GObj *gobj, Vec3 *pos, Vec3 *offset, f32 facing_dir, f32 unused) |
| Item_GObj * | it_802B2A10 (Fighter_GObj *parent, Vec3 *pos, s32 part, f32 facing_dir) |
| void | itYoshiEggThrow_Logic43_PickedUp (Item_GObj *gobj) |
| void | it_802B2B08 (Item_GObj *gobj) |
| bool | itYoshieggthrow_UnkMotion1_Anim (Item_GObj *gobj) |
| void | itYoshieggthrow_UnkMotion1_Phys (Item_GObj *gobj) |
| bool | itYoshieggthrow_UnkMotion1_Coll (Item_GObj *gobj) |
| bool | it_802B2C04 (Item_GObj *gobj) |
| static void | spawn1 (HSD_GObj *gobj, HSD_JObj *jobj) |
| static void | spawn2 (HSD_GObj *gobj, HSD_JObj *jobj) |
| void | it_802B2C38 (HSD_GObj *gobj) |
| bool | itYoshieggthrow_UnkMotion2_Anim (Item_GObj *gobj) |
| bool | it_2725_Logic43_Clanked (Item_GObj *gobj) |
| bool | it_802B2E5C (Item_GObj *gobj) |
| bool | it_802B2E7C (Item_GObj *gobj) |
| bool | it_802B2F88 (Item_GObj *gobj) |
| void | it_802B2FA8 (Item_GObj *gobj, Item_GObj *ref_gobj) |