SSBM Decomp
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#include "ityoshieggthrow.h"
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
Functions | |
void | it_802B2890 (Item_GObj *gobj) |
void | it_2725_Logic43_PickedUp (Item_GObj *gobj) |
bool | itYoshieggthrow_UnkMotion1_Coll (Item_GObj *gobj) |
void | it_802B2FA8 (Item_GObj *gobj, Item_GObj *ref_gobj) |
bool | itYoshieggthrow_UnkMotion2_Anim (Item_GObj *gobj) |
bool | it_802B2E5C (Item_GObj *gobj) |
bool | it_802B2F88 (Item_GObj *gobj) |
void | itYoshieggthrow_UnkMotion1_Phys (Item_GObj *gobj) |
bool | it_802B2C04 (Item_GObj *gobj) |
void it_802B2890 | ( | Item_GObj * | gobj | ) |
void it_2725_Logic43_PickedUp | ( | Item_GObj * | gobj | ) |
void itYoshieggthrow_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |