= {
}
static bool itScball_UnkMotion0_Anim(HSD_GObj *gobj)
Definition itscball.c:55
static bool itScball_UnkMotion3_Coll(Item_GObj *gobj)
Definition itscball.c:124
static bool itScball_UnkMotion2_Anim(HSD_GObj *gobj)
Definition itscball.c:97
static bool itScball_UnkMotion3_Anim(HSD_GObj *gobj)
Definition itscball.c:112
static bool itScball_UnkMotion4_Anim(HSD_GObj *gobj)
Definition itscball.c:135
static bool itScball_UnkMotion4_Coll(Item_GObj *gobj)
Definition itscball.c:142
static void itScball_UnkMotion0_Phys(HSD_GObj *gobj)
Definition itscball.c:60
static bool itScball_UnkMotion0_Coll(Item_GObj *gobj)
Definition itscball.c:62
static void itScball_UnkMotion1_Phys(Item_GObj *gobj)
Definition itscball.c:78
static void itScball_UnkMotion4_Phys(HSD_GObj *gobj)
Definition itscball.c:140
static bool itScball_UnkMotion1_Anim(HSD_GObj *gobj)
Definition itscball.c:73
static bool itScball_UnkMotion1_Coll(Item_GObj *gobj)
Definition itscball.c:86
static void itScball_UnkMotion3_Phys(Item_GObj *gobj)
Definition itscball.c:116
#define NULL
Definition stddef.h:19