Go to the source code of this file.
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| Item_GObj * | it_802B3EFC (Item_GObj *gobj) |
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| void | it_802B3F20 (Item_GObj *, Vec3 *) |
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| void | it_802B3F88 (Item_GObj *gobj, Vec3 *pos, CollData *coll, Vec3 *vel) |
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| Item_GObj * | it_802B4224 (HSD_GObj *owner, Item_GObj *gobj, Vec3 *pos, s32 kind, f32 facing_dir) |
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| void | it_802B43B0 (Item_GObj *gobj) |
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| void | it_802B43D0 (Item_GObj *gobj, HSD_GObj *arg1) |
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| bool | itPikachutjoltair_UnkMotion0_Anim (Item_GObj *gobj) |
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| void | itPikachutjoltair_UnkMotion0_Phys (Item_GObj *) |
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| bool | it_2725_Logic107_DmgDealt (Item_GObj *) |
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| bool | it_2725_Logic107_Clanked (Item_GObj *) |
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| bool | it_2725_Logic107_Absorbed (Item_GObj *) |
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| bool | it_2725_Logic107_Reflected (Item_GObj *) |
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| bool | it_2725_Logic107_HitShield (Item_GObj *) |
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| bool | it_2725_Logic107_ShieldBounced (Item_GObj *) |
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| void | itPikachuTJoltAir_Logic107_EvtUnk (Item_GObj *, Item_GObj *) |
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◆ it_802B3EFC()
◆ it_802B3F20()
| void it_802B3F20 |
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Item_GObj * |
gobj, |
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Vec3 * |
v |
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) |
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◆ it_802B3F88()
◆ it_802B4224()
◆ it_802B43B0()
◆ it_802B43D0()
◆ itPikachutjoltair_UnkMotion0_Anim()
◆ itPikachutjoltair_UnkMotion0_Phys()
| void itPikachutjoltair_UnkMotion0_Phys |
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Item_GObj * |
gobj | ) |
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◆ it_2725_Logic107_DmgDealt()
◆ it_2725_Logic107_Clanked()
◆ it_2725_Logic107_Absorbed()
◆ it_2725_Logic107_Reflected()
◆ it_2725_Logic107_HitShield()
◆ it_2725_Logic107_ShieldBounced()
◆ itPikachuTJoltAir_Logic107_EvtUnk()
◆ it_803F71D8