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SSBM Decomp
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Go to the source code of this file.
Functions | |
| Item_GObj * | it_802B3EFC (Item_GObj *gobj) |
| void | it_802B3F20 (Item_GObj *, Vec3 *) |
| void | it_802B3F88 (Item_GObj *gobj, Vec3 *pos, CollData *coll, Vec3 *vel) |
| Item_GObj * | it_802B4224 (HSD_GObj *owner, Item_GObj *gobj, Vec3 *pos, s32 kind, f32 facing_dir) |
| void | it_802B43B0 (Item_GObj *gobj) |
| it_802B3F20 | |
| UNK_RET | it_802B43D0 (UNK_PARAMS) |
| bool | itPikachutjoltair_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itPikachutjoltair_UnkMotion0_Phys (Item_GObj *) |
| it_802B43D0 | |
| bool | it_2725_Logic107_DmgDealt (Item_GObj *) |
| itPikachutjoltair_UnkMotion0_Coll | |
| bool | it_2725_Logic107_Clanked (Item_GObj *) |
| bool | it_2725_Logic107_Absorbed (Item_GObj *) |
| bool | it_2725_Logic107_Reflected (Item_GObj *) |
| bool | it_2725_Logic107_HitShield (Item_GObj *) |
| it_2725_Logic107_Reflected | |
| bool | it_2725_Logic107_ShieldBounced (Item_GObj *) |
| void | itPikachuTJoltAir_Logic107_EvtUnk (Item_GObj *, Item_GObj *) |
Variables | |
| ItemStateTable | it_803F71D8 [] |
| void it_802B3F20 | ( | Item_GObj * | , |
| Vec3 * | |||
| ) |
| Item_GObj * it_802B4224 | ( | HSD_GObj * | owner, |
| Item_GObj * | gobj, | ||
| Vec3 * | pos, | ||
| s32 | kind, | ||
| f32 | facing_dir | ||
| ) |
| void it_802B43B0 | ( | Item_GObj * | gobj | ) |
| UNK_RET it_802B43D0 | ( | UNK_PARAMS | ) |
| void itPikachutjoltair_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
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extern |