SSBM Decomp
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#include "itpeachexplode.h"
#include "db/db.h"
#include "it/inlines.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
#include "it/types.h"
Functions | |
Item_GObj * | it_802BD158 (Item_GObj *gobj, Vec3 *pos, bool arg2, float dir) |
bool | it_2725_Logic55_DmgDealt (Item_GObj *arg0) |
void | it_802BD248 (Item_GObj *item_gobj, Item_GObj *owner, bool arg2) |
bool | itPeachexplode_UnkMotion1_Anim (Item_GObj *item_gobj) |
void | it_2725_Logic55_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
Variables | |
ItemStateTable | it_803F7488 [] |
ItemStateTable it_803F7488[] |