|
SSBM Decomp
|
#include "itoldkuri.h"#include <placeholder.h>#include <platform.h>#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"| void itOldkuri_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion11_Phys | ( | Item_GObj * | gobj | ) |