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SSBM Decomp
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#include "itoldkuri.h"#include <placeholder.h>#include <platform.h>#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/item.h"Data Structures | |
| struct | itOldkuriAttributes |
| void it_802D747C | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic0_PickedUp | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D81FC | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |
| void itOldkuri_UnkMotion11_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D848C | ( | Item_GObj * | gobj, |
| s32 | arg1, | ||
| Item_StateChangeFlags | arg2 | ||
| ) |