= {
}
bool itOldkuri_UnkMotion0_Anim(Item_GObj *gobj)
Definition itoldkuri.c:81
bool itOldkuri_UnkMotion2_Coll(Item_GObj *gobj)
Definition itoldkuri.c:214
void itOldkuri_UnkMotion0_Phys(Item_GObj *gobj)
Definition itoldkuri.c:86
void itOldkuri_UnkMotion6_Phys(Item_GObj *gobj)
Definition itoldkuri.c:341
void itOldkuri_UnkMotion11_Phys(Item_GObj *gobj)
Definition itoldkuri.c:541
bool itOldkuri_UnkMotion9_Anim(Item_GObj *gobj)
Definition itoldkuri.c:353
bool itOldkuri_UnkMotion9_Coll(Item_GObj *gobj)
Definition itoldkuri.c:378
bool itOldkuri_UnkMotion11_Coll(Item_GObj *gobj)
Definition itoldkuri.c:547
bool itOldkuri_UnkMotion8_Coll(Item_GObj *gobj)
Definition itoldkuri.c:493
void itOldkuri_UnkMotion2_Phys(Item_GObj *gobj)
Definition itoldkuri.c:194
void itOldkuri_UnkMotion8_Phys(Item_GObj *gobj)
Definition itoldkuri.c:486
void itOldkuri_UnkMotion10_Phys(Item_GObj *gobj)
Definition itoldkuri.c:516
bool itOldkuri_UnkMotion0_Coll(Item_GObj *gobj)
Definition itoldkuri.c:101
bool itOldkuri_UnkMotion4_Anim(Item_GObj *gobj)
Definition itoldkuri.c:267
bool itOldkuri_UnkMotion6_Anim(Item_GObj *gobj)
Definition itoldkuri.c:333
bool itOldkuri_UnkMotion3_Anim(Item_GObj *gobj)
Definition itoldkuri.c:233
void itOldkuri_UnkMotion1_Phys(Item_GObj *gobj)
Definition itoldkuri.c:135
void itOldkuri_UnkMotion9_Phys(Item_GObj *gobj)
Definition itoldkuri.c:370
bool itOldkuri_UnkMotion5_Anim(Item_GObj *gobj)
Definition itoldkuri.c:298
bool itOldkuri_UnkMotion4_Coll(Item_GObj *gobj)
Definition itoldkuri.c:282
void itOldkuri_UnkMotion7_Phys(Item_GObj *gobj)
Definition itoldkuri.c:463
bool itOldkuri_UnkMotion11_Anim(Item_GObj *gobj)
Definition itoldkuri.c:533
void itOldkuri_UnkMotion5_Phys(Item_GObj *gobj)
Definition itoldkuri.c:308
bool itOldkuri_UnkMotion6_Coll(Item_GObj *gobj)
Definition itoldkuri.c:348
bool itOldkuri_UnkMotion2_Anim(Item_GObj *gobj)
Definition itoldkuri.c:170
bool itOldkuri_UnkMotion1_Anim(Item_GObj *gobj)
Definition itoldkuri.c:120
bool itOldkuri_UnkMotion8_Anim(Item_GObj *gobj)
Definition itoldkuri.c:478
void itOldkuri_UnkMotion4_Phys(Item_GObj *gobj)
Definition itoldkuri.c:275
bool itOldkuri_UnkMotion3_Coll(Item_GObj *gobj)
Definition itoldkuri.c:248
bool itOldkuri_UnkMotion7_Coll(Item_GObj *gobj)
Definition itoldkuri.c:465
bool itOldkuri_UnkMotion1_Coll(Item_GObj *gobj)
Definition itoldkuri.c:146
bool itOldkuri_UnkMotion7_Anim(Item_GObj *gobj)
Definition itoldkuri.c:454
bool itOldkuri_UnkMotion10_Coll(Item_GObj *gobj)
Definition itoldkuri.c:518
bool itOldkuri_UnkMotion10_Anim(Item_GObj *gobj)
Definition itoldkuri.c:508
void itOldkuri_UnkMotion3_Phys(Item_GObj *gobj)
Definition itoldkuri.c:241
#define NULL
Definition stddef.h:19