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SSBM Decomp
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#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <melee/it/forward.h>#include <dolphin/mtx.h>#include <melee/it/kinds/types.h>Go to the source code of this file.
Functions | |
| Fighter_GObj * | it_802AA7E4 (Item_GObj *) |
| bool | it_802AA7F0 (Item_GObj *) |
| bool | it_802AA810 (Item_GObj *, CollData *) |
| HSD_GObj * | it_802AA8C0 (Item_GObj *, Vec3 *, ItemKind, f32) |
| void | it_2725_Logic102_Destroyed (Item_GObj *) |
| void | it_802AAA50 (Item_GObj *) |
| void | it_802AAA80 (Item_GObj *) |
| bool | itNesspkflash_UnkMotion0_Anim (Item_GObj *gobj) |
| bool | itNesspkflash_UnkMotion1_Anim (Item_GObj *gobj) |
| bool | itNesspkflash_UnkMotion2_Anim (Item_GObj *gobj) |
| void | itNesspkflash_UnkMotion0_Phys (Item_GObj *gobj) |
| void | itNesspkflash_UnkMotion1_Phys (Item_GObj *) |
| void | itNesspkflash_UnkMotion2_Phys (Item_GObj *) |
| bool | itNesspkflash_UnkMotion0_Coll (Item_GObj *gobj) |
| bool | itNesspkflash_Logic102_Reflected (Item_GObj *) |
| bool | itNesspkflash_Logic102_Clanked (Item_GObj *) |
| bool | itNesspkflash_Logic102_Absorbed (Item_GObj *) |
| void | itNesspkflash_Logic102_EvtUnk (Item_GObj *, Item_GObj *) |
Variables | |
| ItemStateTable | it_803F6B70 [] |
| Fighter_GObj * it_802AA7E4 | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic102_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802AAA50 | ( | Item_GObj * | gobj | ) |
| void it_802AAA80 | ( | Item_GObj * | gobj | ) |
| void itNesspkflash_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itNesspkflash_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itNesspkflash_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
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extern |