SSBM Decomp
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itmato.c File Reference
#include "itmato.h"
#include <platform.h>
#include "it/inlines.h"
#include "it/itCommonItems.h"
#include "it/types.h"
#include <dolphin/mtx.h>
#include <melee/gr/ground.h>
#include <melee/it/item.h>
#include <melee/lb/lb_00B0.h>

Functions

void it_8027B730 (void)
 
void it_802D84F8 (Item_GObj *item_gobj)
 
void it_802D8554 (Item_GObj *item_gobj)
 
bool itMato_UnkMotion0_Anim (Item_GObj *item_gobj)
 
void itMato_UnkMotion0_Phys (Item_GObj *item_gobj)
 
bool itMato_UnkMotion0_Coll (Item_GObj *item_gobj)
 
bool it_802D85F4 (Item_GObj *item_gobj)
 

Variables

ItemStateTable it_803F83E0 []
 

Function Documentation

◆ it_8027B730()

void it_8027B730 ( void  )
extern

◆ it_802D84F8()

void it_802D84F8 ( Item_GObj item_gobj)

◆ it_802D8554()

void it_802D8554 ( Item_GObj item_gobj)

◆ itMato_UnkMotion0_Anim()

bool itMato_UnkMotion0_Anim ( Item_GObj item_gobj)

◆ itMato_UnkMotion0_Phys()

void itMato_UnkMotion0_Phys ( Item_GObj item_gobj)

◆ itMato_UnkMotion0_Coll()

bool itMato_UnkMotion0_Coll ( Item_GObj item_gobj)

◆ it_802D85F4()

bool it_802D85F4 ( Item_GObj item_gobj)

Variable Documentation

◆ it_803F83E0

ItemStateTable it_803F83E0[]
Initial value:
= {
{
-1,
},
}
void itMato_UnkMotion0_Phys(Item_GObj *item_gobj)
Definition itmato.c:47
bool itMato_UnkMotion0_Coll(Item_GObj *item_gobj)
Definition itmato.c:57
bool itMato_UnkMotion0_Anim(Item_GObj *item_gobj)
Definition itmato.c:42