SSBM Decomp
|
#include "itlizardon.h"
#include <placeholder.h>
#include <platform.h>
#include "it/forward.h"
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
Functions | |
void | it_802CB93C (void) |
it_802CB8AC | |
void | it_802CB940 (Item_GObj *gobj, Item_GObj *ref_gobj) |
s32 | it_802CB960 (Item_GObj *gobj) |
void | itLizardon_UnkMotion1_Phys (Item_GObj *gobj) |
it_802CB994 | |
bool | itLizardon_UnkMotion3_Anim (Item_GObj *gobj) |
itLizardon_UnkMotion1_Coll | |
s32 | it_802CC160 (Item_GObj *gobj) |
itLizardon_UnkMotion3_Phys | |
void | it_802CC184 (Item_GObj *gobj) |
bool | it_802CC1A4 (Item_GObj *gobj) |
void | it_2725_Logic37_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
it_802CC1CC | |
bool | it_2725_Logic37_Reflected (Item_GObj *gobj) |
bool | it_2725_Logic37_HitShield (Item_GObj *arg0) |
bool | it_2725_Logic37_Absorbed (Item_GObj *arg0) |
bool | it_802CC650 (Item_GObj *gobj) |
it_802CC5D4 | |
bool | it_802CC6C4 (Item_GObj *gobj) |
it_802CC684 | |
void it_802CB93C | ( | void | ) |
s32 it_802CB960 | ( | Item_GObj * | gobj | ) |
void itLizardon_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
s32 it_802CC160 | ( | Item_GObj * | gobj | ) |
void it_802CC184 | ( | Item_GObj * | gobj | ) |