void it_802CB93C(void)
it_802CB8AC
Definition itlizardon.c:10
UNK_RET it_802CC1CC(UNK_PARAMS)
UNK_RET it_802CB994(UNK_PARAMS)
void it_2725_Logic37_EvtUnk(Item_GObj *, Item_GObj *)
void it_802CB940(Item_GObj *, Item_GObj *)
bool itLizardon_UnkMotion1_Coll(Item_GObj *gobj)
bool it_802CC1A4(Item_GObj *gobj)
bool itLizardon_UnkMotion2_Anim(Item_GObj *gobj)
UNK_RET it_802CB960(UNK_PARAMS)
UNK_RET it_802CBFE4(UNK_PARAMS)
bool it_2725_Logic37_Reflected(Item_GObj *)
void it_802CB8AC(Item_GObj *)
void it_2725_Logic35_Spawned(Item_GObj *)
bool it_802CC650(Item_GObj *gobj)
UNK_RET it_802CC0EC(UNK_PARAMS)
bool it_2725_Logic37_HitShield(Item_GObj *)
it_802CB940
Definition itlizardon.c:64
ItemStateTable it_803F7BC0[]
void it_802CC684(Item_GObj *gobj)
bool itLizardon_UnkMotion2_Coll(Item_GObj *gobj)
UNK_RET it_802CBD24(UNK_PARAMS)
void it_802CC184(Item_GObj *gobj)
bool it_802CC160(Item_GObj *gobj)
bool itLizardon_UnkMotion3_Anim(Item_GObj *gobj)
UNK_RET it_802CC5D4(UNK_PARAMS)
void itLizardon_UnkMotion3_Phys(Item_GObj *gobj)
UNK_RET it_802CBAA8(UNK_PARAMS)
bool it_802CC6C4(Item_GObj *gobj)
void itLizardon_UnkMotion1_Phys(Item_GObj *gobj)
void itLizardon_UnkMotion2_Phys(Item_GObj *gobj)
bool itLizardon_UnkMotion1_Anim(Item_GObj *gobj)
void it_2725_Logic34_Spawned(Item_GObj *)
void it_2725_Logic36_Spawned(Item_GObj *)
bool it_2725_Logic37_Absorbed(Item_GObj *)
Definition itlizardon.c:69
ItemStateTable it_803F7C00[]
bool itLizardon_UnkMotion3_Coll(Item_GObj *gobj)
void it_2725_Logic37_Spawned(Item_GObj *)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26