ItemStateTable it_803F7BC0[]
Definition itlizardon.c:21
ItemStateTable it_803F7C00[]
Definition itlizardon.c:46
void it_802CB940(Item_GObj *, Item_GObj *)
Definition itlizardon.c:72
void it_802CBFE4(Item_GObj *gobj)
Definition itlizardon.c:272
bool itLizardon_UnkMotion1_Coll(Item_GObj *gobj)
Definition itlizardon.c:110
bool it_802CC1A4(Item_GObj *gobj)
Definition itlizardon.c:313
void it_802CBD24(Item_GObj *gobj)
Definition itlizardon.c:183
void itLizardon_Logic36_Spawned(Item_GObj *)
Definition itlizardon.c:393
bool itLizardon_UnkMotion2_Anim(Item_GObj *gobj)
Definition itlizardon.c:149
bool itLizardon_Logic37_Reflected(Item_GObj *)
Definition itlizardon.c:424
bool itLizardon_Logic37_HitShield(Item_GObj *)
Definition itlizardon.c:429
void it_802CB994(Item_GObj *gobj)
Definition itlizardon.c:83
void it_802CC5D4(Item_GObj *gobj)
Definition itlizardon.c:439
void it_802CB8AC(Item_GObj *)
Definition itlizardon.c:53
bool it_802CC650(Item_GObj *gobj)
Definition itlizardon.c:451
void it_802CB93C(Item_GObj *)
Definition itlizardon.c:70
void it_802CB960(Item_GObj *gobj)
Definition itlizardon.c:77
void it_802CC0EC(Item_GObj *gobj)
Definition itlizardon.c:297
void it_802CBAA8(Item_GObj *gobj)
Definition itlizardon.c:130
void it_802CC1CC(Item_GObj *gobj, ItemKind kind)
Definition itlizardon.c:318
void it_802CC684(Item_GObj *gobj)
Definition itlizardon.c:457
bool itLizardon_UnkMotion2_Coll(Item_GObj *gobj)
Definition itlizardon.c:169
void itLizardon_Logic35_Spawned(Item_GObj *)
Definition itlizardon.c:380
void itLizardon_Logic37_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlizardon.c:419
bool itLizardon_Logic37_Absorbed(Item_GObj *)
Definition itlizardon.c:434
void it_802CC184(Item_GObj *gobj)
Definition itlizardon.c:308
bool it_802CC160(Item_GObj *gobj)
Definition itlizardon.c:302
bool itLizardon_UnkMotion3_Anim(Item_GObj *gobj)
Definition itlizardon.c:279
void itLizardon_Logic37_Spawned(Item_GObj *)
Definition itlizardon.c:406
void itLizardon_UnkMotion3_Phys(Item_GObj *gobj)
Definition itlizardon.c:287
bool it_802CC6C4(Item_GObj *gobj)
Definition itlizardon.c:468
void itLizardon_Logic34_Spawned(Item_GObj *)
Definition itlizardon.c:367
void itLizardon_UnkMotion1_Phys(Item_GObj *gobj)
Definition itlizardon.c:98
void itLizardon_UnkMotion2_Phys(Item_GObj *gobj)
Definition itlizardon.c:164
bool itLizardon_UnkMotion1_Anim(Item_GObj *gobj)
Definition itlizardon.c:90
bool itLizardon_UnkMotion3_Coll(Item_GObj *gobj)
Definition itlizardon.c:292
ItemKind
Based on "ID Lists" from the SSBM datasheet, in-game references, and further research by VetriTheRetr...
Definition forward.h:130
HSD_GObj Item_GObj
Definition forward.h:64