p kind
Finds the GameSceneHandler for a given scene kind.
Definition gm_1A45.dox:35
ItemStateTable it_803F7BC0[]
Definition itlizardon.c:24
ItemStateTable it_803F7C00[]
Definition itlizardon.c:49
void it_802CB940(Item_GObj *, Item_GObj *)
Definition itlizardon.c:74
void it_802CBFE4(Item_GObj *gobj)
Definition itlizardon.c:271
bool itLizardon_UnkMotion1_Coll(Item_GObj *gobj)
Definition itlizardon.c:112
bool it_802CC1A4(Item_GObj *gobj)
Definition itlizardon.c:312
void it_802CBD24(Item_GObj *gobj)
Definition itlizardon.c:183
void itLizardon_Logic36_Spawned(Item_GObj *)
Definition itlizardon.c:391
bool itLizardon_UnkMotion2_Anim(Item_GObj *gobj)
Definition itlizardon.c:149
bool itLizardon_Logic37_Reflected(Item_GObj *)
Definition itlizardon.c:422
bool itLizardon_Logic37_HitShield(Item_GObj *)
Definition itlizardon.c:427
void it_802CB994(Item_GObj *gobj)
Definition itlizardon.c:85
void it_802CC5D4(Item_GObj *gobj)
Definition itlizardon.c:437
void it_802CB8AC(Item_GObj *)
Definition itlizardon.c:56
bool it_802CC650(Item_GObj *gobj)
Definition itlizardon.c:448
void it_802CB93C(Item_GObj *)
Definition itlizardon.c:72
void it_802CB960(Item_GObj *gobj)
Definition itlizardon.c:79
void it_802CC0EC(Item_GObj *gobj)
Definition itlizardon.c:296
void it_802CBAA8(Item_GObj *gobj)
Definition itlizardon.c:131
void it_802CC1CC(Item_GObj *gobj, ItemKind kind)
Definition itlizardon.c:317
void it_802CC684(Item_GObj *gobj)
Definition itlizardon.c:454
bool itLizardon_UnkMotion2_Coll(Item_GObj *gobj)
Definition itlizardon.c:169
void itLizardon_Logic35_Spawned(Item_GObj *)
Definition itlizardon.c:378
void itLizardon_Logic37_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlizardon.c:417
bool itLizardon_Logic37_Absorbed(Item_GObj *)
Definition itlizardon.c:432
void it_802CC184(Item_GObj *gobj)
Definition itlizardon.c:307
bool it_802CC160(Item_GObj *gobj)
Definition itlizardon.c:301
bool itLizardon_UnkMotion3_Anim(Item_GObj *gobj)
Definition itlizardon.c:278
void itLizardon_Logic37_Spawned(Item_GObj *)
Definition itlizardon.c:404
void itLizardon_UnkMotion3_Phys(Item_GObj *gobj)
Definition itlizardon.c:286
bool it_802CC6C4(Item_GObj *gobj)
Definition itlizardon.c:464
void itLizardon_Logic34_Spawned(Item_GObj *)
Definition itlizardon.c:365
void itLizardon_UnkMotion1_Phys(Item_GObj *gobj)
Definition itlizardon.c:100
void itLizardon_UnkMotion2_Phys(Item_GObj *gobj)
Definition itlizardon.c:164
bool itLizardon_UnkMotion1_Anim(Item_GObj *gobj)
Definition itlizardon.c:92
bool itLizardon_UnkMotion3_Coll(Item_GObj *gobj)
Definition itlizardon.c:291
ItemKind
Definition forward.h:109
HSD_GObj Item_GObj
Definition forward.h:55