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itlinkboomerang.h File Reference
#include <platform.h>
#include "ft/forward.h"
#include "it/forward.h"
#include "it/items/types.h"

Go to the source code of this file.

Functions

bool it_8029FDBC (Item_GObj *gobj)
 
void it_8029FDDC (HSD_GObj *, int)
 
void it_8029FE64 (Item_GObj *gobj, s32 i)
 
HSD_GObjit_802A013C (f32 facing_dir, Fighter_GObj *owner_gobj, Vec3 *pos, Fighter_Part, s32)
 
void it_802A0534 (Item_GObj *gobj, Vec3 *)
 
void it_802A07B4 (Item_GObj *gobj)
 
void it_802A0810 (Item_GObj *gobj)
 
void it_2725_Logic18_Destroyed (Item_GObj *)
 
void it_802A0930 (Item_GObj *)
 
bool it_802A0C34 (Item_GObj *)
 
void it_802A0E70 (Item_GObj *)
 
bool itLinkboomerang_UnkMotion0_Anim (Item_GObj *)
 
void it_802A0F84 (Item_GObj *)
 
void it_802A0F88 (Item_GObj *)
 
bool itLinkboomerang_UnkMotion1_Anim (Item_GObj *)
 
void itLinkboomerang_UnkMotion1_Phys (Item_GObj *)
 
bool itLinkboomerang_UnkMotion1_Coll (Item_GObj *)
 
void it_802A10E4 (Item_GObj *)
 
bool itLinkboomerang_UnkMotion2_Anim (Item_GObj *)
 
void itLinkboomerang_UnkMotion2_Phys (Item_GObj *)
 
f32 it_802A13EC (Item_GObj *)
 
void it_802A15EC (Item_GObj *, Point3d *)
 
bool itLinkboomerang_UnkMotion2_Coll (Item_GObj *)
 
void it_802A1948 (Item_GObj *, s32)
 
void it_802A19E0 (Item_GObj *)
 
bool itLinkboomerang_UnkMotion3_Anim (Item_GObj *)
 
void itLinkboomerang_UnkMotion3_Phys (Item_GObj *gobj)
 
bool it_802A1F08 (Item_GObj *)
 
bool it_802A1FA8 (Item_GObj *)
 
bool it_2725_Logic18_Absorbed (Item_GObj *)
 
bool it_802A20E8 (Item_GObj *)
 
bool it_802A2288 (Item_GObj *)
 
bool it_802A2320 (Item_GObj *)
 
void it_802A23CC (Item_GObj *, Item_GObj *)
 

Variables

ItemStateTable it_803F6920 []
 

Function Documentation

◆ it_8029FDBC()

bool it_8029FDBC ( Item_GObj gobj)

◆ it_8029FDDC()

void it_8029FDDC ( HSD_GObj gobj,
int  arg1 
)

◆ it_8029FE64()

void it_8029FE64 ( Item_GObj gobj,
s32  i 
)

◆ it_802A013C()

HSD_GObj * it_802A013C ( f32  facing_dir,
Fighter_GObj *  owner_gobj,
Vec3 *  pos,
Fighter_Part  ,
s32   
)

◆ it_802A0534()

void it_802A0534 ( Item_GObj gobj,
Vec3 *   
)

◆ it_802A07B4()

void it_802A07B4 ( Item_GObj gobj)

◆ it_802A0810()

void it_802A0810 ( Item_GObj gobj)

◆ it_2725_Logic18_Destroyed()

void it_2725_Logic18_Destroyed ( Item_GObj gobj)

◆ it_802A0930()

void it_802A0930 ( Item_GObj gobj)

◆ it_802A0C34()

bool it_802A0C34 ( Item_GObj gobj)

◆ it_802A0E70()

void it_802A0E70 ( Item_GObj gobj)

◆ itLinkboomerang_UnkMotion0_Anim()

bool itLinkboomerang_UnkMotion0_Anim ( Item_GObj gobj)

◆ it_802A0F84()

void it_802A0F84 ( Item_GObj gobj)

◆ it_802A0F88()

void it_802A0F88 ( Item_GObj gobj)

◆ itLinkboomerang_UnkMotion1_Anim()

bool itLinkboomerang_UnkMotion1_Anim ( Item_GObj gobj)

◆ itLinkboomerang_UnkMotion1_Phys()

void itLinkboomerang_UnkMotion1_Phys ( Item_GObj gobj)

◆ itLinkboomerang_UnkMotion1_Coll()

bool itLinkboomerang_UnkMotion1_Coll ( Item_GObj gobj)

◆ it_802A10E4()

void it_802A10E4 ( Item_GObj gobj)

◆ itLinkboomerang_UnkMotion2_Anim()

bool itLinkboomerang_UnkMotion2_Anim ( Item_GObj gobj)

◆ itLinkboomerang_UnkMotion2_Phys()

void itLinkboomerang_UnkMotion2_Phys ( Item_GObj gobj)

◆ it_802A13EC()

f32 it_802A13EC ( Item_GObj gobj)

◆ it_802A15EC()

void it_802A15EC ( Item_GObj gobj,
Point3d *  arg1 
)

◆ itLinkboomerang_UnkMotion2_Coll()

bool itLinkboomerang_UnkMotion2_Coll ( Item_GObj gobj)

◆ it_802A1948()

void it_802A1948 ( Item_GObj gobj,
s32  arg1 
)

◆ it_802A19E0()

void it_802A19E0 ( Item_GObj gobj)

◆ itLinkboomerang_UnkMotion3_Anim()

bool itLinkboomerang_UnkMotion3_Anim ( Item_GObj gobj)

◆ itLinkboomerang_UnkMotion3_Phys()

void itLinkboomerang_UnkMotion3_Phys ( Item_GObj gobj)

◆ it_802A1F08()

bool it_802A1F08 ( Item_GObj gobj)

◆ it_802A1FA8()

bool it_802A1FA8 ( Item_GObj gobj)

◆ it_2725_Logic18_Absorbed()

bool it_2725_Logic18_Absorbed ( Item_GObj gobj)

◆ it_802A20E8()

bool it_802A20E8 ( Item_GObj gobj)

◆ it_802A2288()

bool it_802A2288 ( Item_GObj gobj)

◆ it_802A2320()

bool it_802A2320 ( Item_GObj gobj)

◆ it_802A23CC()

void it_802A23CC ( Item_GObj gobj,
Item_GObj arg1 
)

Variable Documentation

◆ it_803F6920

ItemStateTable it_803F6920[]
extern