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SSBM Decomp
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#include "itkyasarinegg.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/item.h"#include "it/inlines.h"Functions | |
| void | itKyasarinegg_UnkMotion1_Coll (Item_GObj *gobj) |
| void | itKyasarinegg_UnkMotion1_Phys (Item_GObj *gobj) |
| s32 | itKyasarinegg_UnkMotion3_Coll (Item_GObj *gobj) |
| void | itKyasarinegg_UnkMotion3_Phys (Item_GObj *gobj) |
| void | it_2725_Logic28_Dropped (Item_GObj *gobj) |
| void | itKyasarinegg_UnkMotion4_Anim (Item_GObj *gobj) |
| void | it_2725_Logic28_PickedUp (Item_GObj *gobj) |
| void | it_2725_Logic28_Thrown (Item_GObj *gobj) |
| void | it_802F0320 (Item_GObj *gobj, Item_GObj *ref_gobj) |
| bool | it_2725_Logic28_ShieldBounced (Item_GObj *gobj) |
| void itKyasarinegg_UnkMotion1_Coll | ( | Item_GObj * | gobj | ) |
| void itKyasarinegg_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| s32 itKyasarinegg_UnkMotion3_Coll | ( | Item_GObj * | gobj | ) |
| void itKyasarinegg_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic28_Dropped | ( | Item_GObj * | gobj | ) |
| void itKyasarinegg_UnkMotion4_Anim | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic28_PickedUp | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic28_Thrown | ( | Item_GObj * | gobj | ) |