SSBM Decomp
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#include "itkirbyhammer.h"
#include "db/db.h"
#include "ef/efasync.h"
#include "ft/chara/ftKirby/ftKb_Init.h"
#include "it/inlines.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"
Functions | |
void | it_2725_Logic8_Destroyed (Item_GObj *gobj) |
void | it_802ADC34 (Item_GObj *gobj) |
static void | setupHammerParticles (HSD_GObj *parent, Item_GObj *item_gobj, Fighter_Part sfx, u32 vars) |
Item_GObj * | it_802ADC54 (HSD_GObj *parent, Vec3 *pos, Fighter_Part sfx, u32 vars, f32 dir) |
void | it_2725_Logic8_PickedUp (Item_GObj *gobj) |
void | it_802ADDB0 (Item_GObj *gobj, HSD_GObj *ref_gobj) |
Variables | |
ItemStateTable | it_803F6C98 [] |
void it_2725_Logic8_Destroyed | ( | Item_GObj * | gobj | ) |
void it_802ADC34 | ( | Item_GObj * | gobj | ) |
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static |
Item_GObj * it_802ADC54 | ( | HSD_GObj * | parent, |
Vec3 * | pos, | ||
Fighter_Part | sfx, | ||
u32 | vars, | ||
f32 | dir | ||
) |
void it_2725_Logic8_PickedUp | ( | Item_GObj * | gobj | ) |
ItemStateTable it_803F6C98[] |