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SSBM Decomp
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#include "itkirby_2F23.h"#include "ft/chara/ftKirby/ftKb_Init.h"#include "it/inlines.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/ithitbox.h"#include "it/itmaplib.h"#include "it/item.h"#include <MetroTRK/intrinsics.h>#include <MSL/math.h>Functions | |
| f64 | it_802F23AC (Item_GObj *gobj, Vec3 *pos) |
| static void | it_802F23EC_inline (Item_GObj *gobj) |
| void | it_802F23EC (Item_GObj *gobj, Fighter_GObj *owner_gobj, f32 facing_dir) |
| bool | itKirby_2F23_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itKirby_2F23_UnkMotion0_Phys (Item_GObj *gobj) |
| bool | itKirby_2F23_UnkMotion0_Coll (Item_GObj *gobj) |
| static void | it_802F258C_scale (Item_GObj *gobj, Vec3 *offset) |
| static void | it_802F258C_update (Item_GObj *gobj, Vec3 *offset) |
| void | it_802F258C (Item_GObj *gobj) |
| void | it_802F2810 (HSD_GObj *gobj) |
| bool | itKirby_2F23_UnkMotion1_Anim (Item_GObj *gobj) |
| void | itKirby_2F23_UnkMotion1_Phys (Item_GObj *gobj) |
| bool | itKirby_2F23_UnkMotion1_Coll (Item_GObj *gobj) |
| void | it_802F289C (Item_GObj *gobj) |
Variables | |
| ItemStateTable | it_803F9450 [] |
| f64 it_802F23AC | ( | Item_GObj * | gobj, |
| Vec3 * | pos ) |
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inlinestatic |
| void it_802F23EC | ( | Item_GObj * | gobj, |
| Fighter_GObj * | owner_gobj, | ||
| f32 | facing_dir ) |
| void itKirby_2F23_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
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inlinestatic |
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inlinestatic |
| void it_802F258C | ( | Item_GObj * | gobj | ) |
| void it_802F2810 | ( | HSD_GObj * | gobj | ) |
| void itKirby_2F23_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802F289C | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F9450[] |