= {
{
0,
},
{
1,
},
{
-1,
},
}
void itHitodeman_UnkMotion1_Phys(Item_GObj *gobj)
Definition ithitodeman.c:322
bool itHitodeman_UnkMotion2_Anim(Item_GObj *gobj)
Definition ithitodeman.c:347
bool it_802D4564(Item_GObj *gobj)
Definition ithitodeman.c:159
bool itHitodeman_UnkMotion1_Coll(Item_GObj *gobj)
Definition ithitodeman.c:331
void itHitodeman_UnkMotion2_Phys(Item_GObj *gobj)
Definition ithitodeman.c:353
bool itHitodeman_UnkMotion1_Anim(Item_GObj *gobj)
Definition ithitodeman.c:278
bool it_802D48A8(Item_GObj *gobj)
Definition ithitodeman.c:229
bool itHitodeman_UnkMotion2_Coll(Item_GObj *gobj)
Definition ithitodeman.c:365
void it_802D472C(Item_GObj *gobj)
Definition ithitodeman.c:198