SSBM Decomp
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#include "itharisen.h"
#include <placeholder.h>
#include <platform.h>
#include "it/it_26B1.h"
#include "it/it_266F.h"
#include "it/it_2725.h"
#include "it/item.h"
#include "it/inlines.h"
void it_8029282C | ( | Item_GObj * | gobj | ) |
void it_3F14_Logic24_Spawned | ( | Item_GObj * | gobj | ) |
void itHarisen_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void it_8029290C | ( | Item_GObj * | gobj | ) |
void itHarisen_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
void it_80292998 | ( | Item_GObj * | gobj, |
f32 | frameSpeed | ||
) |
void it_802929C8 | ( | Item_GObj * | gobj, |
f32 | frameSpeed | ||
) |
void it_802929F8 | ( | Item_GObj * | gobj, |
f32 | frameSpeed | ||
) |
void it_80292A28 | ( | Item_GObj * | gobj | ) |
void it_3F14_Logic24_PickedUp | ( | Item_GObj * | gobj | ) |
void itHarisen_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
void it_3F14_Logic24_Thrown | ( | Item_GObj * | gobj | ) |
void it_3F14_Logic24_EnteredAir | ( | Item_GObj * | gobj | ) |
void itHarisen_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |