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itharisen.h
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1#ifndef GALE01_2927E8
2#define GALE01_2927E8
3
4#include <Runtime/platform.h>
5
6#include <melee/it/forward.h>
7
9
10/* 2927E8 */ void it_802927E8(Item_GObj*);
11/* 29282C */ void it_8029282C(Item_GObj*);
12/* 29285C */ void itHarisen_Logic24_Spawned(Item_GObj*);
13/* 29287C */ void it_8029287C(Item_GObj*);
14/* 2928D4 */ bool itHarisen_UnkMotion0_Anim(Item_GObj* gobj);
15/* 2928DC */ void itHarisen_UnkMotion0_Phys(Item_GObj* gobj);
16/* 2928E0 */ bool itHarisen_UnkMotion0_Coll(Item_GObj* gobj);
17/* 29290C */ void it_8029290C(Item_GObj* gobj);
18/* 292934 */ bool itHarisen_UnkMotion8_Anim(Item_GObj* gobj);
19/* 29293C */ void itHarisen_UnkMotion1_Phys(Item_GObj* gobj);
20/* 29296C */ bool itHarisen_UnkMotion1_Coll(Item_GObj* gobj);
21/* 292998 */ void it_80292998(Item_GObj*, float);
22/* 2929C8 */ void it_802929C8(Item_GObj*, float);
23/* 2929F8 */ void it_802929F8(Item_GObj*, float);
24/* 292A28 */ void it_80292A28(Item_GObj*);
25/* 292A5C */ void itHarisen_Logic24_PickedUp(Item_GObj*);
26/* 292A84 */ bool itHarisen_UnkMotion6_Anim(Item_GObj* gobj);
27/* 292A8C */ void itHarisen_UnkMotion6_Phys(Item_GObj* gobj);
28/* 292A90 */ void itHarisen_Logic24_Dropped(Item_GObj*);
29/* 292AE8 */ bool itHarisen_UnkMotion8_Coll(Item_GObj* gobj);
30/* 292B2C */ void itHarisen_Logic24_Thrown(Item_GObj*);
31/* 292B54 */ void itHarisen_UnkMotion8_Phys(Item_GObj* gobj);
32/* 292BA0 */ bool itHarisen_UnkMotion7_Coll(Item_GObj* gobj);
33/* 292BCC */ bool itHarisen_Logic24_DmgDealt(Item_GObj*);
34/* 292C08 */ void itHarisen_Logic24_EnteredAir(Item_GObj*);
35/* 292C30 */ bool itHarisen_UnkMotion9_Anim(Item_GObj* gobj);
36/* 292C38 */ void itHarisen_UnkMotion9_Phys(Item_GObj* gobj);
37/* 292C3C */ bool itHarisen_UnkMotion9_Coll(Item_GObj* gobj);
38/* 292C70 */ bool itHarisen_Logic24_Clanked(Item_GObj*);
39/* 292CAC */ bool itHarisen_Logic24_Reflected(Item_GObj*);
40/* 292CCC */ bool itHarisen_Logic24_HitShield(Item_GObj*);
42/* 292D28 */ void itHarisen_Logic24_EvtUnk(Item_GObj*, Item_GObj*);
43/* 3F5FF0 */ extern ItemStateTable it_803F5FF0[];
44
45#endif
ItemStateTable it_803F5FF0[]
Definition itharisen.c:13
void it_8029287C(Item_GObj *)
Definition itharisen.c:54
void itHarisen_Logic24_EvtUnk(Item_GObj *, Item_GObj *)
Definition itharisen.c:233
void itHarisen_UnkMotion9_Phys(Item_GObj *gobj)
Definition itharisen.c:205
bool itHarisen_UnkMotion0_Anim(Item_GObj *gobj)
Definition itharisen.c:62
bool itHarisen_UnkMotion0_Coll(Item_GObj *gobj)
Definition itharisen.c:69
void itHarisen_UnkMotion1_Phys(Item_GObj *gobj)
Definition itharisen.c:85
void itHarisen_Logic24_EnteredAir(Item_GObj *)
Definition itharisen.c:195
void it_8029290C(Item_GObj *gobj)
Definition itharisen.c:75
bool itHarisen_Logic24_DmgDealt(Item_GObj *)
Definition itharisen.c:186
void it_8029282C(Item_GObj *)
Definition itharisen.c:42
bool itHarisen_UnkMotion6_Anim(Item_GObj *gobj)
Definition itharisen.c:131
void itHarisen_Logic24_PickedUp(Item_GObj *)
Definition itharisen.c:126
bool itHarisen_UnkMotion8_Anim(Item_GObj *gobj)
Definition itharisen.c:80
void it_802927E8(Item_GObj *)
Definition itharisen.c:31
void itHarisen_Logic24_Dropped(Item_GObj *)
Reset harisen scale and animation speed when dropped.
Definition itharisen.c:148
bool itHarisen_UnkMotion9_Coll(Item_GObj *gobj)
Definition itharisen.c:207
void itHarisen_UnkMotion6_Phys(Item_GObj *gobj)
Definition itharisen.c:136
void it_80292998(Item_GObj *, float)
Definition itharisen.c:98
void itHarisen_Logic24_Spawned(Item_GObj *)
Definition itharisen.c:49
bool itHarisen_Logic24_Clanked(Item_GObj *)
Definition itharisen.c:213
bool itHarisen_Logic24_HitShield(Item_GObj *)
Definition itharisen.c:223
void itHarisen_Logic24_Thrown(Item_GObj *)
Definition itharisen.c:170
bool itHarisen_UnkMotion1_Coll(Item_GObj *gobj)
Definition itharisen.c:92
void it_802929F8(Item_GObj *, float)
Definition itharisen.c:112
void it_802929C8(Item_GObj *, float)
Definition itharisen.c:105
bool itHarisen_UnkMotion7_Coll(Item_GObj *gobj)
Definition itharisen.c:180
bool itHarisen_Logic24_ShieldBounced(Item_GObj *)
Definition itharisen.c:228
bool itHarisen_Logic24_Reflected(Item_GObj *)
Definition itharisen.c:218
bool itHarisen_UnkMotion9_Anim(Item_GObj *gobj)
Definition itharisen.c:200
void itHarisen_UnkMotion8_Phys(Item_GObj *gobj)
Definition itharisen.c:175
bool itHarisen_UnkMotion8_Coll(Item_GObj *gobj)
Definition itharisen.c:159
void itHarisen_UnkMotion0_Phys(Item_GObj *gobj)
Definition itharisen.c:67
void it_80292A28(Item_GObj *)
Definition itharisen.c:119
HSD_GObj Item_GObj
Definition forward.h:64
Definition types.h:10