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SSBM Decomp
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#include "itbat.h"#include "inlines.h"#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/it_3F14.h>#include <melee/it/itCommonItems.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/jobj.h>Variables | |
| ItemStateTable | it_803F57B0 [] |
| void itBat_Logic11_Spawned | ( | Item_GObj * | gobj | ) |
| void it_80284974 | ( | Item_GObj * | gobj | ) |
| void itBat_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_802849F0 | ( | Item_GObj * | gobj | ) |
| void itBat_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itBat_Logic11_PickedUp | ( | Item_GObj * | gobj | ) |
| void itBat_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itBat_Logic11_Dropped | ( | Item_GObj * | gobj | ) |
| void itBat_Logic11_Thrown | ( | Item_GObj * | gobj | ) |
| void itBat_Logic11_EnteredAir | ( | Item_GObj * | gobj | ) |
| void itBat_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F57B0[] |