SSBM Decomp
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gmslomo.h File Reference
#include <melee/gm/forward.h>
#include <melee/mn/forward.h>

Go to the source code of this file.

Functions

void gm_801BA50C (GameScene *scene)
void gm_801BA538 (GameScene *scene)
void gm_801BA560 (GameScene *scene)
void gm_801BA588 (GameScene *scene)
void fn_801BA5B4 (StartMeleeData *data, StartMeleeData *unused)
 Sets game speed to 1/2 for slowmo melee.
void gm_801BA5C0 (GameScene *scene)
void gm_801BA5F4 (GameScene *scene)
void gm_801BA61C (GameScene *scene)
void gm_801BA650 (GameScene *scene)
void gm_801BA670 (GameScene *scene)
void gm_801BA690 (GameScene *scene)
void gm_801BA6BC_OnInit (void)
void gm_801BA6E4_OnLoad (void)

Function Documentation

◆ gm_801BA50C()

void gm_801BA50C ( GameScene * scene)

◆ gm_801BA538()

void gm_801BA538 ( GameScene * scene)

◆ gm_801BA560()

void gm_801BA560 ( GameScene * scene)

◆ gm_801BA588()

void gm_801BA588 ( GameScene * scene)

◆ fn_801BA5B4()

void fn_801BA5B4 ( StartMeleeData * data,
StartMeleeData * unused )

Sets game speed to 1/2 for slowmo melee.

◆ gm_801BA5C0()

void gm_801BA5C0 ( GameScene * scene)

◆ gm_801BA5F4()

void gm_801BA5F4 ( GameScene * scene)

◆ gm_801BA61C()

void gm_801BA61C ( GameScene * scene)

◆ gm_801BA650()

void gm_801BA650 ( GameScene * scene)

◆ gm_801BA670()

void gm_801BA670 ( GameScene * scene)

◆ gm_801BA690()

void gm_801BA690 ( GameScene * scene)

◆ gm_801BA6BC_OnInit()

void gm_801BA6BC_OnInit ( void )

◆ gm_801BA6E4_OnLoad()

void gm_801BA6E4_OnLoad ( void )