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gmslomo.c File Reference
#include "gmslomo.h"
#include "gm_unsplit.h"
#include "gmmain_lib.h"
#include "gmmovieend.h"
#include "gmvsmelee.h"
#include "types.h"
#include <melee/if/if_2FD9.h>

Functions

void gm_801BA50C (GameModeState *scene)
void gm_801BA538 (GameModeState *scene)
void gm_801BA560 (GameModeState *scene)
void gm_801BA588 (GameModeState *scene)
void fn_801BA5B4 (StartMeleeData *data, StartMeleeData *unused)
 Sets game speed to 1/2 for slowmo melee.
void gm_801BA5C0 (GameModeState *scene)
void gm_801BA5F4 (GameModeState *scene)
void gm_801BA61C (GameModeState *scene)
void gm_801BA650 (GameModeState *scene)
void gm_801BA670 (GameModeState *scene)
void gm_801BA690 (GameModeState *scene)
void gm_Mode_SlowMo_OnInit (void)
void gm_Mode_SlowMo_OnLoad (void)

Variables

GameModeState gm_Mode_SlowMo_States []

Function Documentation

◆ gm_801BA50C()

void gm_801BA50C ( GameModeState * scene)

◆ gm_801BA538()

void gm_801BA538 ( GameModeState * scene)

◆ gm_801BA560()

void gm_801BA560 ( GameModeState * scene)

◆ gm_801BA588()

void gm_801BA588 ( GameModeState * scene)

◆ fn_801BA5B4()

void fn_801BA5B4 ( StartMeleeData * data,
StartMeleeData * unused )

Sets game speed to 1/2 for slowmo melee.

◆ gm_801BA5C0()

void gm_801BA5C0 ( GameModeState * scene)

◆ gm_801BA5F4()

void gm_801BA5F4 ( GameModeState * scene)

◆ gm_801BA61C()

void gm_801BA61C ( GameModeState * scene)

◆ gm_801BA650()

void gm_801BA650 ( GameModeState * scene)

◆ gm_801BA670()

void gm_801BA670 ( GameModeState * scene)

◆ gm_801BA690()

void gm_801BA690 ( GameModeState * scene)

◆ gm_Mode_SlowMo_OnInit()

void gm_Mode_SlowMo_OnInit ( void )

◆ gm_Mode_SlowMo_OnLoad()

void gm_Mode_SlowMo_OnLoad ( void )

Variable Documentation

◆ gm_Mode_SlowMo_States

GameModeState gm_Mode_SlowMo_States[]