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SSBM Decomp
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#include "gmslomo.h"#include "gm_unsplit.h"#include "gmmain_lib.h"#include "gmmovieend.h"#include "gmvsmelee.h"#include "types.h"#include <melee/if/if_2FD9.h>Functions | |
| void | gm_801BA50C (GameModeState *scene) |
| void | gm_801BA538 (GameModeState *scene) |
| void | gm_801BA560 (GameModeState *scene) |
| void | gm_801BA588 (GameModeState *scene) |
| void | fn_801BA5B4 (StartMeleeData *data, StartMeleeData *unused) |
| Sets game speed to 1/2 for slowmo melee. | |
| void | gm_801BA5C0 (GameModeState *scene) |
| void | gm_801BA5F4 (GameModeState *scene) |
| void | gm_801BA61C (GameModeState *scene) |
| void | gm_801BA650 (GameModeState *scene) |
| void | gm_801BA670 (GameModeState *scene) |
| void | gm_801BA690 (GameModeState *scene) |
| void | gm_Mode_SlowMo_OnInit (void) |
| void | gm_Mode_SlowMo_OnLoad (void) |
Variables | |
| GameModeState | gm_Mode_SlowMo_States [] |
| void gm_801BA50C | ( | GameModeState * | scene | ) |
| void gm_801BA538 | ( | GameModeState * | scene | ) |
| void gm_801BA560 | ( | GameModeState * | scene | ) |
| void gm_801BA588 | ( | GameModeState * | scene | ) |
| void fn_801BA5B4 | ( | StartMeleeData * | data, |
| StartMeleeData * | unused ) |
Sets game speed to 1/2 for slowmo melee.
| void gm_801BA5C0 | ( | GameModeState * | scene | ) |
| void gm_801BA5F4 | ( | GameModeState * | scene | ) |
| void gm_801BA61C | ( | GameModeState * | scene | ) |
| void gm_801BA650 | ( | GameModeState * | scene | ) |
| void gm_801BA670 | ( | GameModeState * | scene | ) |
| void gm_801BA690 | ( | GameModeState * | scene | ) |
| void gm_Mode_SlowMo_OnInit | ( | void | ) |
| void gm_Mode_SlowMo_OnLoad | ( | void | ) |
| GameModeState gm_Mode_SlowMo_States[] |