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SSBM Decomp
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#include "gmslomo.h"#include "gm_unsplit.h"#include "gmmovieend.h"#include "gmvsdata.h"#include <melee/gm/gmmain_lib.h>#include <melee/gm/gmvsmelee.h>#include <melee/gm/types.h>Functions | |
| void | gm_801BA50C (GameScene *scene) |
| void | gm_801BA538 (GameScene *scene) |
| void | gm_801BA560 (GameScene *scene) |
| void | gm_801BA588 (GameScene *scene) |
| void | fn_801BA5B4 (StartMeleeData *data, StartMeleeData *unused) |
| Sets game speed to 1/2 for slowmo melee. | |
| void | gm_801BA5C0 (GameScene *scene) |
| void | gm_801BA5F4 (GameScene *scene) |
| void | gm_801BA61C (GameScene *scene) |
| void | gm_801BA650 (GameScene *scene) |
| void | gm_801BA670 (GameScene *scene) |
| void | gm_801BA690 (GameScene *scene) |
| void | gm_801BA6BC_OnInit (void) |
| void | gm_801BA6E4_OnLoad (void) |
Variables | |
| GameScene | gm_803DF468_Scenes [] |
| void gm_801BA50C | ( | GameScene * | scene | ) |
| void gm_801BA538 | ( | GameScene * | scene | ) |
| void gm_801BA560 | ( | GameScene * | scene | ) |
| void gm_801BA588 | ( | GameScene * | scene | ) |
| void fn_801BA5B4 | ( | StartMeleeData * | data, |
| StartMeleeData * | unused ) |
Sets game speed to 1/2 for slowmo melee.
| void gm_801BA5C0 | ( | GameScene * | scene | ) |
| void gm_801BA5F4 | ( | GameScene * | scene | ) |
| void gm_801BA61C | ( | GameScene * | scene | ) |
| void gm_801BA650 | ( | GameScene * | scene | ) |
| void gm_801BA670 | ( | GameScene * | scene | ) |
| void gm_801BA690 | ( | GameScene * | scene | ) |
| void gm_801BA6BC_OnInit | ( | void | ) |
| void gm_801BA6E4_OnLoad | ( | void | ) |
| GameScene gm_803DF468_Scenes[] |