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SSBM Decomp
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#include "gmsinglebutton.h"#include "gm_unsplit.h"#include "gmmain_lib.h"#include "gmvsmelee.h"#include "types.h"#include <melee/if/if_2FD9.h>#include <melee/mn/types.h>Functions | |
| void | gm_ModeState_ApproachVs_OnExit (GameModeState *) |
| void | gm_ModeState_Prize_OnExit (GameModeState *) |
| void | gm_801BA10C (GameModeState *scene) |
| void | gm_801BA138 (GameModeState *scene) |
| void | gm_801BA160 (GameModeState *scene) |
| void | gm_801BA188 (GameModeState *scene) |
| void | fn_801BA1B4 (StartMeleeData *data, StartMeleeData *unused) |
| void | gm_801BA1C8 (GameModeState *scene) |
| void | gm_801BA1FC (GameModeState *scene) |
| void | gm_801BA224 (GameModeState *scene) |
| void | gm_801BA258 (GameModeState *scene) |
| void | gm_801BA278 (GameModeState *scene) |
| void | gm_801BA298 (GameModeState *scene) |
| void | gm_Mode_SingleButtonVs_OnInit (void) |
| void | gm_Mode_SingleButtonVs_OnLoad (void) |
Variables | |
| GameModeState | gm_Mode_SingleButtonVs_States [] |
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extern |
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extern |
| void gm_801BA10C | ( | GameModeState * | scene | ) |
| void gm_801BA138 | ( | GameModeState * | scene | ) |
| void gm_801BA160 | ( | GameModeState * | scene | ) |
| void gm_801BA188 | ( | GameModeState * | scene | ) |
| void fn_801BA1B4 | ( | StartMeleeData * | data, |
| StartMeleeData * | unused ) |
| void gm_801BA1C8 | ( | GameModeState * | scene | ) |
| void gm_801BA1FC | ( | GameModeState * | scene | ) |
| void gm_801BA224 | ( | GameModeState * | scene | ) |
| void gm_801BA258 | ( | GameModeState * | scene | ) |
| void gm_801BA278 | ( | GameModeState * | scene | ) |
| void gm_801BA298 | ( | GameModeState * | scene | ) |
| void gm_Mode_SingleButtonVs_OnInit | ( | void | ) |
| void gm_Mode_SingleButtonVs_OnLoad | ( | void | ) |
| GameModeState gm_Mode_SingleButtonVs_States[] |