SSBM Decomp
Loading...
Searching...
No Matches
gmsinglebutton.c File Reference
#include "gmsinglebutton.h"
#include "gm_unsplit.h"
#include "gmmain_lib.h"
#include "gmvsmelee.h"
#include "types.h"
#include <melee/if/if_2FD9.h>
#include <melee/mn/types.h>

Functions

void gm_ModeState_ApproachVs_OnExit (GameModeState *)
void gm_ModeState_Prize_OnExit (GameModeState *)
void gm_801BA10C (GameModeState *scene)
void gm_801BA138 (GameModeState *scene)
void gm_801BA160 (GameModeState *scene)
void gm_801BA188 (GameModeState *scene)
void fn_801BA1B4 (StartMeleeData *data, StartMeleeData *unused)
void gm_801BA1C8 (GameModeState *scene)
void gm_801BA1FC (GameModeState *scene)
void gm_801BA224 (GameModeState *scene)
void gm_801BA258 (GameModeState *scene)
void gm_801BA278 (GameModeState *scene)
void gm_801BA298 (GameModeState *scene)
void gm_Mode_SingleButtonVs_OnInit (void)
void gm_Mode_SingleButtonVs_OnLoad (void)

Variables

GameModeState gm_Mode_SingleButtonVs_States []

Function Documentation

◆ gm_ModeState_ApproachVs_OnExit()

void gm_ModeState_ApproachVs_OnExit ( GameModeState * arg0)
extern
Todo
this file also contains the OnEnter callback for GS_DEBUG_MENU, which should probably be split out into a separate file

◆ gm_ModeState_Prize_OnExit()

void gm_ModeState_Prize_OnExit ( GameModeState * arg0)
extern

◆ gm_801BA10C()

void gm_801BA10C ( GameModeState * scene)

◆ gm_801BA138()

void gm_801BA138 ( GameModeState * scene)

◆ gm_801BA160()

void gm_801BA160 ( GameModeState * scene)

◆ gm_801BA188()

void gm_801BA188 ( GameModeState * scene)

◆ fn_801BA1B4()

void fn_801BA1B4 ( StartMeleeData * data,
StartMeleeData * unused )

◆ gm_801BA1C8()

void gm_801BA1C8 ( GameModeState * scene)

◆ gm_801BA1FC()

void gm_801BA1FC ( GameModeState * scene)

◆ gm_801BA224()

void gm_801BA224 ( GameModeState * scene)

◆ gm_801BA258()

void gm_801BA258 ( GameModeState * scene)

◆ gm_801BA278()

void gm_801BA278 ( GameModeState * scene)

◆ gm_801BA298()

void gm_801BA298 ( GameModeState * scene)

◆ gm_Mode_SingleButtonVs_OnInit()

void gm_Mode_SingleButtonVs_OnInit ( void )

◆ gm_Mode_SingleButtonVs_OnLoad()

void gm_Mode_SingleButtonVs_OnLoad ( void )

Variable Documentation

◆ gm_Mode_SingleButtonVs_States

GameModeState gm_Mode_SingleButtonVs_States[]