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SSBM Decomp
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#include "gmgiant.h"#include "gm_unsplit.h"#include "gmmovieend.h"#include "gmvsdata.h"#include <melee/gm/gmmain_lib.h>#include <melee/gm/gmvsmelee.h>#include <melee/gm/types.h>Functions | |
| void | gm_801B8FB8 (GameScene *scene) |
| void | gm_801B8FE4 (GameScene *scene) |
| void | gm_801B900C (GameScene *scene) |
| void | gm_801B9034 (GameScene *scene) |
| void | fn_801B9060 (PlayerInitData *arg0, PlayerInitData *unused) |
| void | gm_801B9084 (GameScene *scene) |
| void | gm_801B90B8 (GameScene *scene) |
| void | gm_801B90E0 (GameScene *scene) |
| void | gm_801B9114 (GameScene *scene) |
| void | gm_801B9134 (GameScene *scene) |
| void | gm_801B9154 (GameScene *scene) |
| void | gm_801B9180_OnInit (void) |
| void | gm_801B91A8_OnLoad (void) |
Variables | |
| GameScene | gm_803DF060_Scenes [] |
| void gm_801B8FB8 | ( | GameScene * | scene | ) |
| void gm_801B8FE4 | ( | GameScene * | scene | ) |
| void gm_801B900C | ( | GameScene * | scene | ) |
| void gm_801B9034 | ( | GameScene * | scene | ) |
| void fn_801B9060 | ( | PlayerInitData * | arg0, |
| PlayerInitData * | unused ) |
| void gm_801B9084 | ( | GameScene * | scene | ) |
| void gm_801B90B8 | ( | GameScene * | scene | ) |
| void gm_801B90E0 | ( | GameScene * | scene | ) |
| void gm_801B9114 | ( | GameScene * | scene | ) |
| void gm_801B9134 | ( | GameScene * | scene | ) |
| void gm_801B9154 | ( | GameScene * | scene | ) |
| void gm_801B9180_OnInit | ( | void | ) |
| void gm_801B91A8_OnLoad | ( | void | ) |
| GameScene gm_803DF060_Scenes[] |