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gmboot.c File Reference
#include "gm_unsplit.h"
#include "gmmain_lib.h"
#include "types.h"
#include <melee/lb/lbcardgame.h>
#include <melee/lb/lbcardnew.h>
#include <melee/lb/lblanguage.h>
#include <melee/ty/toy.h>

Data Structures

struct  loadData
struct  leaveData

Enumerations

enum  { TROPHY_PIKMIN = 275 }

Functions

static void bootOnLoad (GameModeState *)
static void bootOnLeave (GameModeState *)
static void memcardOnLoad (GameModeState *)

Variables

static struct loadData load_data
static struct leaveData leave_data
GameModeState gm_Mode_Boot_States []
GameModeState gm_Mode_MemCard_States []

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Todo
Move to toy header
Enumerator
TROPHY_PIKMIN 

Function Documentation

◆ bootOnLoad()

void bootOnLoad ( GameModeState * scene)
static

◆ bootOnLeave()

void bootOnLeave ( GameModeState * data)
static

◆ memcardOnLoad()

void memcardOnLoad ( GameModeState * scene)
static

Variable Documentation

◆ load_data

struct loadData load_data
static

◆ leave_data

struct leaveData leave_data
static

◆ gm_Mode_Boot_States

GameModeState gm_Mode_Boot_States[]
Initial value:
= {
{
0,
1,
0,
},
{
-1,
},
}
static struct loadData load_data
Definition gmboot.c:30
static struct leaveData leave_data
Definition gmboot.c:31
static void bootOnLeave(GameModeState *)
Definition gmboot.c:62
static void bootOnLoad(GameModeState *)
Definition gmboot.c:49
@ GS_MEMCARD
Memcard Prompt.
Definition forward.h:113

◆ gm_Mode_MemCard_States

GameModeState gm_Mode_MemCard_States[]
Initial value:
= {
{
0,
3,
0,
{
},
},
{ -1 },
}
static void memcardOnLoad(GameModeState *)
Definition gmboot.c:100
#define NULL
Definition stddef.h:14