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SSBM Decomp
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#include "gm_unsplit.h"#include "gmmain_lib.h"#include "types.h"#include <melee/lb/lbcardgame.h>#include <melee/lb/lbcardnew.h>#include <melee/lb/lblanguage.h>#include <melee/ty/toy.h>Data Structures | |
| struct | loadData |
| struct | leaveData |
Enumerations | |
| enum | { TROPHY_PIKMIN = 275 } |
Functions | |
| static void | bootOnLoad (GameModeState *) |
| static void | bootOnLeave (GameModeState *) |
| static void | memcardOnLoad (GameModeState *) |
Variables | |
| static struct loadData | load_data |
| static struct leaveData | leave_data |
| GameModeState | gm_Mode_Boot_States [] |
| GameModeState | gm_Mode_MemCard_States [] |
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static |
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static |
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static |
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static |
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static |
| GameModeState gm_Mode_Boot_States[] |
| GameModeState gm_Mode_MemCard_States[] |