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SSBM Decomp
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#include "gmallstar.h"#include "gm/gmallstar.static.h"#include "gm_unsplit.h"#include "gmregcommon.h"#include "baselib/random.h"#include "gr/ground.h"#include <melee/gm/gmmain_lib.h>#include <melee/lb/lbaudio_ax.h>#include <melee/lb/lbbgflash.h>#include <melee/lb/lbdvd.h>Functions | |
| void | gm_801B5324 (UnkAllstarData *arg0, u8 arg1) |
| void | gm_801B5624 (GameScene *arg0) |
| void | gm_801B59AC (GameScene *arg0) |
| void | fn_801B5AA8 (int arg0) |
| void | gm_801B5ACC (GameScene *arg0) |
| void | gm_801B5E7C (GameScene *arg0) |
| void | gm_801B5EB4 (GameScene *arg0) |
| void | gm_801B5EE4 (GameScene *arg0) |
| void | gm_801B5F50 (GameScene *arg0) |
| void | gm_801B5FB4 (GameScene *arg0) |
| gm_801B5F50 | |
| void | gm_801B607C (GameScene *unused) |
| void | gm_801B60A4_OnLoad (void) |
| void | gm_801B62D8_OnInit (void) |
| void gm_801B5324 | ( | UnkAllstarData * | arg0, |
| u8 | arg1 ) |
| void gm_801B5624 | ( | GameScene * | arg0 | ) |
| void gm_801B59AC | ( | GameScene * | arg0 | ) |
| void fn_801B5AA8 | ( | int | arg0 | ) |
| void gm_801B5ACC | ( | GameScene * | arg0 | ) |
| void gm_801B5E7C | ( | GameScene * | arg0 | ) |
| void gm_801B5EB4 | ( | GameScene * | arg0 | ) |
| void gm_801B5EE4 | ( | GameScene * | arg0 | ) |
| void gm_801B5F50 | ( | GameScene * | arg0 | ) |
| void gm_801B5FB4 | ( | GameScene * | arg0 | ) |
| void gm_801B607C | ( | GameScene * | unused | ) |
| void gm_801B60A4_OnLoad | ( | void | ) |
| void gm_801B62D8_OnInit | ( | void | ) |
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extern |
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extern |
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extern |
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extern |
| GameScene gm_803DE930_Scenes[] |
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static |
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static |
| gm_80490940_t gm_80490940[5] |