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gmregcommon.h
Go to the documentation of this file.
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#ifndef MELEE_GM_REGCOMMON_H
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#define MELEE_GM_REGCOMMON_H
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#include <
Runtime/platform.h
>
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int
gm_8017BE84
(
u32
arg0);
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int
gm_8017BE8C
(
const
s8
*);
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void
gmRegSetupEnemyColorTable
(
s8
ckind,
u8
color,
const
s8
* ckinds,
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u8
* colors);
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extern
u8
lbl_803D79F0
[];
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#endif
s8
signed char s8
Definition
types.h:4
u32
unsigned long u32
Definition
types.h:9
u8
unsigned char u8
Definition
types.h:5
lbl_803D79F0
u8 lbl_803D79F0[]
Definition
gmregcommon.c:10
gm_8017BE84
int gm_8017BE84(u32 arg0)
Definition
gmregcommon.c:13
gm_8017BE8C
int gm_8017BE8C(const s8 *)
Definition
gmregcommon.c:18
gmRegSetupEnemyColorTable
void gmRegSetupEnemyColorTable(s8 ckind, u8 color, const s8 *ckinds, u8 *colors)
Definition
gmregcommon.c:30
platform.h
src
melee
gm
gmregcommon.h
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