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gmregcommon.h
Go to the documentation of this file.
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#ifndef MELEE_GM_REGCOMMON_H
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#define MELEE_GM_REGCOMMON_H
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#include <
platform.h
>
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#include <
melee/gm/forward.h
>
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int
gm_8017BE84
(u32 arg0);
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int
gm_8017BE8C
(
s8
*);
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void
gmRegSetupEnemyColorTable
(
s8
ckind,
u8
color,
s8
* ckinds,
u8
* colors);
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#endif
gm_8017BE8C
int gm_8017BE8C(s8 *)
Definition
gmregcommon.c:15
gm_8017BE84
int gm_8017BE84(u32 arg0)
Definition
gmregcommon.c:10
gmRegSetupEnemyColorTable
void gmRegSetupEnemyColorTable(s8 ckind, u8 color, s8 *ckinds, u8 *colors)
Definition
gmregcommon.c:27
s8
signed char s8
Definition
hsd_3B2B.h:3
u8
unsigned char u8
Definition
hsd_3B2B.h:2
forward.h
platform.h
src
melee
gm
gmregcommon.h
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