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SSBM Decomp
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Go to the source code of this file.
Variables | |
| struct { | |
| HSD_GObjLibInitDataType initdata | |
| u32 pad | |
| } | gm_80479D48 |
| static struct gm_80479D58_t | gm_80479D58 |
| HSD_GObj * | gm_804D672C |
| UNK_T | gm_804D6728 |
| void(* | gm_804D6724 )(void) |
| struct GameSceneInfo * | gm_804D6720 |
| HSD_GObjLibInitDataType initdata |
| u32 pad |
| struct { ... } gm_80479D48 |
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static |
| HSD_GObj* gm_804D672C |
| UNK_T gm_804D6728 |
| void(* gm_804D6724) (void) | ( | void | ) |
| struct GameSceneInfo* gm_804D6720 |