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gm_1A45.static.h File Reference
#include <baselib/gobj.h>
#include <melee/gm/types.h>
#include <melee/sc/types.h>

Go to the source code of this file.

Variables

struct { 
   HSD_GObjLibInitDataType   initdata 
   u32   pad 
gm_80479D48
static struct gm_80479D58_t gm_80479D58
HSD_GObjgm_804D672C
UNK_T gm_804D6728
void(* gm_804D6724 )(void)
struct GameSceneInfogm_804D6720

Variable Documentation

◆ initdata

◆ pad

u32 pad

◆ [struct]

struct { ... } gm_80479D48

◆ gm_80479D58

struct gm_80479D58_t gm_80479D58
static

◆ gm_804D672C

HSD_GObj* gm_804D672C

◆ gm_804D6728

UNK_T gm_804D6728

◆ gm_804D6724

void(* gm_804D6724) (void) ( void )

◆ gm_804D6720

struct GameSceneInfo* gm_804D6720