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gm_16A2.h File Reference

Go to the source code of this file.

Functions

struct lbl_8046B488_tgm_1601_GetUnkData (void)
s8 gm_80169370 (s32)
int gm_80169384 (void)
s32 gm_80169394 (void)
s32 fn_801693A8 (void)
bool gm_801693BC (int)
 Player is Fighting Wireframe.
void fn_80169434 (GmRouteCallback fn)
bool fn_80169444 (bool)
int gm_801694A0 (HSD_GObj *)
void * gm_80169520 (void)
void * gm_80169530 (void)
void * gm_80169540 (void)
void fn_80169550 (int slot)
void fn_80169574 (ssize_t size, s8 *buf)
void fn_801697FC (s8, s8, s8, s8, s8 *)
void fn_8016989C (u8 *, u8, u8, u8 *, s8 *)
void fn_80169900 (u8, struct lbl_8046B488_t *, s8 *, s8 *)
void fn_80169A84 (u8, s8 *, s8 *)
void fn_80169C54 (s8, s8)
void fn_80169F50 (s8, s8)
void fn_8016A09C (void)
void gm_8016A164 (void)
s32 fn_8016A1E4 (void)
bool gm_8016A1F8 (void)
void gm_8016A21C (StartMeleeRules *)
void gm_8016A22C (s8 ckind0, s8 ckind1, s8 ckind2, u8, u8, u8, int, int, u8 color, u8, u8, int opp_count, int, int, int, int, int, f32, f32)
void gm_8016A404 (s32 arg0)
void gm_8016A414 (f32 arg8)
void gm_8016A424 (s8 arg0)
void gm_8016A434 (void)
void fn_8016A450 (void)
void fn_8016A46C (void)
void fn_8016A488 (int)
void fn_8016A4C8 (void)
void gm_8016A92C (StartMeleeRules *)
bool gm_8016A944 (void)
void * gm_8016A97C (void)
struct lbl_8046B668_tgm_8016A98C (void)
int gm_8016A998 (s8, s8)
int gm_8016A9E8 (u8 arg0, s8 arg1)
bool gm_8016AC44 (s8 ckind, s8 costume_id)

Function Documentation

◆ gm_1601_GetUnkData()

struct lbl_8046B488_t * gm_1601_GetUnkData ( void )

◆ gm_80169370()

s8 gm_80169370 ( s32 arg0)

◆ gm_80169384()

int gm_80169384 ( void )

◆ gm_80169394()

s32 gm_80169394 ( void )

◆ fn_801693A8()

s32 fn_801693A8 ( void )

◆ gm_801693BC()

bool gm_801693BC ( int arg0)

Player is Fighting Wireframe.

◆ fn_80169434()

void fn_80169434 ( GmRouteCallback fn)

◆ fn_80169444()

bool fn_80169444 ( bool arg0)

◆ gm_801694A0()

int gm_801694A0 ( HSD_GObj * arg0)

◆ gm_80169520()

void * gm_80169520 ( void )

◆ gm_80169530()

void * gm_80169530 ( void )

◆ gm_80169540()

void * gm_80169540 ( void )

◆ fn_80169550()

void fn_80169550 ( int slot)

◆ fn_80169574()

void fn_80169574 ( ssize_t size,
s8 * buf )

◆ fn_801697FC()

void fn_801697FC ( s8 character,
s8 costume,
s8 new_character,
s8 new_costume,
s8 * buf )

◆ fn_8016989C()

void fn_8016989C ( u8 * arg0,
u8 arg1,
u8 arg2,
u8 * arg3,
s8 * arg4 )

◆ fn_80169900()

void fn_80169900 ( u8 arg0,
struct lbl_8046B488_t * arg1,
s8 * arg2,
s8 * arg3 )

◆ fn_80169A84()

void fn_80169A84 ( u8 arg0,
s8 * arg1,
s8 * arg2 )

◆ fn_80169C54()

void fn_80169C54 ( s8 arg0,
s8 arg1 )

◆ fn_80169F50()

void fn_80169F50 ( s8 arg0,
s8 arg1 )

◆ fn_8016A09C()

void fn_8016A09C ( void )

◆ gm_8016A164()

void gm_8016A164 ( void )
Todo
Offset mismatch indicates a TU split between lbl_8046B378 and lbl_8046B488

◆ fn_8016A1E4()

s32 fn_8016A1E4 ( void )

◆ gm_8016A1F8()

bool gm_8016A1F8 ( void )

◆ gm_8016A21C()

void gm_8016A21C ( StartMeleeRules * arg0)

◆ gm_8016A22C()

void gm_8016A22C ( s8 ckind0,
s8 ckind1,
s8 ckind2,
u8 a3,
u8 a4,
u8 a5,
int mode,
int a7,
u8 color,
u8 p87,
u8 p8b,
int opp_count,
int x7,
int x9,
int xA,
int flag2,
int flag1,
f32 f1,
f32 f2 )

◆ gm_8016A404()

void gm_8016A404 ( s32 arg0)

◆ gm_8016A414()

void gm_8016A414 ( f32 arg8)

◆ gm_8016A424()

void gm_8016A424 ( s8 arg0)

◆ gm_8016A434()

void gm_8016A434 ( void )

◆ fn_8016A450()

void fn_8016A450 ( void )

◆ fn_8016A46C()

void fn_8016A46C ( void )

◆ fn_8016A488()

void fn_8016A488 ( int arg0)

◆ fn_8016A4C8()

void fn_8016A4C8 ( void )

◆ gm_8016A92C()

void gm_8016A92C ( StartMeleeRules * arg0)

◆ gm_8016A944()

bool gm_8016A944 ( void )

◆ gm_8016A97C()

void * gm_8016A97C ( void )

◆ gm_8016A98C()

struct lbl_8046B668_t * gm_8016A98C ( void )

◆ gm_8016A998()

int gm_8016A998 ( s8 arg0,
s8 arg1 )

◆ gm_8016A9E8()

int gm_8016A9E8 ( u8 arg0,
s8 arg1 )

◆ gm_8016AC44()

bool gm_8016AC44 ( s8 ckind,
s8 costume_id )