|
SSBM Decomp
|
#include "ftmasterhandsweepwait.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include "forward.h"#include "ftmasterhandwait12.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftbosslib.h>#include <melee/pl/player.h>Functions | |
| void | ftMh_SweepWait_Anim (HSD_GObj *gobj) |
| void | ftMh_SweepWait_Phys (HSD_GObj *gobj) |
| void | ftMh_SweepWait_IASA (HSD_GObj *gobj) |
| void | ftMh_SweepWait_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_348_80151BB8 (HSD_GObj *gobj) |
| void ftMh_SweepWait_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_SweepWait_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_SweepWait_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_SweepWait_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_348_80151BB8 | ( | HSD_GObj * | gobj | ) |