SSBM Decomp
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ftmasterhandsweep.c File Reference
#include "ftmasterhandsweep.h"
#include "types.h"
#include <dolphin/mtx.h>
#include <melee/ft/fighter.h>
#include <melee/ft/ft_084E.h>
#include <melee/ft/ftanim.h>
#include <melee/ft/ftbosslib.h>
#include <melee/ft/types.h>
#include <melee/mp/mplib.h>
#include <melee/pl/player.h>

Functions

void ftMh_Damage_IASA (HSD_GObj *gobj)
void ftMh_Damage_Phys (HSD_GObj *gobj)
void ftMh_Damage_Coll (HSD_GObj *gobj)
void ftMh_MS_344_80151828 (HSD_GObj *gobj)
void ftMh_WaitSweep_Anim (HSD_GObj *gobj)
void ftMh_WaitSweep_IASA (HSD_GObj *gobj)
void ftMh_WaitSweep_Phys (HSD_GObj *gobj)
void ftMh_WaitSweep_Coll (HSD_GObj *gobj)
void ftMh_MS_346_80151918 (HSD_GObj *gobj)
static void ftMh_MS_347_80151AC8 (HSD_GObj *gobj)
void ftMh_SweepLoop_Anim (HSD_GObj *gobj)
void ftMh_SweepLoop_IASA (HSD_GObj *gobj)
void ftMh_SweepLoop_Phys (HSD_GObj *gobj)
void ftMh_SweepLoop_Coll (HSD_GObj *gobj)

Function Documentation

◆ ftMh_Damage_IASA()

void ftMh_Damage_IASA ( HSD_GObj * gobj)

◆ ftMh_Damage_Phys()

void ftMh_Damage_Phys ( HSD_GObj * gobj)

◆ ftMh_Damage_Coll()

void ftMh_Damage_Coll ( HSD_GObj * gobj)

◆ ftMh_MS_344_80151828()

void ftMh_MS_344_80151828 ( HSD_GObj * gobj)

◆ ftMh_WaitSweep_Anim()

void ftMh_WaitSweep_Anim ( HSD_GObj * gobj)

◆ ftMh_WaitSweep_IASA()

void ftMh_WaitSweep_IASA ( HSD_GObj * gobj)

◆ ftMh_WaitSweep_Phys()

void ftMh_WaitSweep_Phys ( HSD_GObj * gobj)

◆ ftMh_WaitSweep_Coll()

void ftMh_WaitSweep_Coll ( HSD_GObj * gobj)

◆ ftMh_MS_346_80151918()

void ftMh_MS_346_80151918 ( HSD_GObj * gobj)

◆ ftMh_MS_347_80151AC8()

void ftMh_MS_347_80151AC8 ( HSD_GObj * gobj)
static

◆ ftMh_SweepLoop_Anim()

void ftMh_SweepLoop_Anim ( HSD_GObj * gobj)

◆ ftMh_SweepLoop_IASA()

void ftMh_SweepLoop_IASA ( HSD_GObj * gobj)

◆ ftMh_SweepLoop_Phys()

void ftMh_SweepLoop_Phys ( HSD_GObj * gobj)

◆ ftMh_SweepLoop_Coll()

void ftMh_SweepLoop_Coll ( HSD_GObj * gobj)