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SSBM Decomp
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#include "ftmasterhandsweep.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/types.h>#include <melee/mp/mplib.h>#include <melee/pl/player.h>Functions | |
| void | ftMh_Damage_IASA (HSD_GObj *gobj) |
| void | ftMh_Damage_Phys (HSD_GObj *gobj) |
| void | ftMh_Damage_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_344_80151828 (HSD_GObj *gobj) |
| void | ftMh_WaitSweep_Anim (HSD_GObj *gobj) |
| void | ftMh_WaitSweep_IASA (HSD_GObj *gobj) |
| void | ftMh_WaitSweep_Phys (HSD_GObj *gobj) |
| void | ftMh_WaitSweep_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_346_80151918 (HSD_GObj *gobj) |
| static void | ftMh_MS_347_80151AC8 (HSD_GObj *gobj) |
| void | ftMh_SweepLoop_Anim (HSD_GObj *gobj) |
| void | ftMh_SweepLoop_IASA (HSD_GObj *gobj) |
| void | ftMh_SweepLoop_Phys (HSD_GObj *gobj) |
| void | ftMh_SweepLoop_Coll (HSD_GObj *gobj) |
| void ftMh_Damage_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_Damage_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_Damage_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_344_80151828 | ( | HSD_GObj * | gobj | ) |
| void ftMh_WaitSweep_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_WaitSweep_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_WaitSweep_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_WaitSweep_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_346_80151918 | ( | HSD_GObj * | gobj | ) |
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static |
| void ftMh_SweepLoop_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_SweepLoop_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_SweepLoop_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_SweepLoop_Coll | ( | HSD_GObj * | gobj | ) |