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SSBM Decomp
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#include "ftmasterhandsqueeze.h"#include <Runtime/platform.h>#include "ftmasterhandcapturemasterhand.h"#include "ftmasterhandsqueezing.h"#include "ftmasterhandthrow.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/ftcommon.h>#include <melee/ft/types.h>#include <melee/pl/player.h>Functions | |
| void | ftMh_MS_378_80154A78 (HSD_GObj *gobj) |
| void | ftMh_Squeeze_Anim (HSD_GObj *gobj) |
| void | ftMh_Squeeze_IASA (HSD_GObj *gobj) |
| void | ftMh_Squeeze_Phys (HSD_GObj *gobj) |
| void | ftMh_Squeeze_Coll (HSD_GObj *gobj) |
| void ftMh_MS_378_80154A78 | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeeze_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeeze_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeeze_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_Squeeze_Coll | ( | HSD_GObj * | gobj | ) |