|
SSBM Decomp
|
#include "ftmasterhandslap.h"#include "forward.h"#include "ftmasterhandwait12.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/types.h>#include <melee/pl/player.h>Functions | |
| void | ftMh_Slap_Anim (HSD_GObj *gobj) |
| void | ftMh_Slap_IASA (HSD_GObj *gobj) |
| void | ftMh_Slap_Phys (HSD_GObj *gobj) |
| void | ftMh_Slap_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_349_80151CA8 (HSD_GObj *gobj) |
| void ftMh_Slap_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slap_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slap_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slap_Coll | ( | HSD_GObj * | gobj | ) |