|
SSBM Decomp
|
#include "ftmasterhandslam.h"#include <Runtime/platform.h>#include <melee/ft/kinds/ftCommon/forward.h>#include "ftmasterhandthrownmasterhand.h"#include "ftmasterhandwait12.h"#include "types.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/ftcommon.h>#include <melee/ft/kinds/ftCommon/ftCo_Throw.h>#include <melee/ft/kinds/ftCommon/ftCo_Thrown.h>#include <melee/ft/kinds/ftCrazyHand/ftcrazyhandsqueezing1.h>#include <melee/ft/types.h>#include <melee/pl/player.h>Functions | |
| void | ftMh_Slam_Anim (HSD_GObj *gobj) |
| void | ftMh_Slam_IASA (HSD_GObj *gobj) |
| void | ftMh_Slam_Phys (HSD_GObj *gobj) |
| void | ftMh_Slam_Coll (HSD_GObj *gobj) |
| void | ftMh_MS_380_80155194 (HSD_GObj *gobj) |
| void ftMh_Slam_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slam_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slam_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_Slam_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_MS_380_80155194 | ( | HSD_GObj * | gobj | ) |