|
SSBM Decomp
|
#include "ftmasterhandcapturemasterhand.h"#include <Runtime/platform.h>#include <melee/ft/kinds/ftCommon/forward.h>#include "ftmasterhandbackdisappear.h"#include "ftmasterhandcapturedamagemasterhand.h"#include <melee/ft/fighter.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/kinds/ftCommon/ftCo_Attack100.h>#include <melee/ft/types.h>Functions | |
| void | ftMh_CaptureMasterHand_Anim (HSD_GObj *gobj) |
| void | ftMh_CaptureMasterHand_IASA (HSD_GObj *gobj) |
| void | ftMh_CaptureMasterHand_Phys (HSD_GObj *gobj) |
| void | ftMh_CaptureMasterHand_Coll (HSD_GObj *gobj) |
| void | ftMh_CaptureMasterHand_80155B80 (HSD_GObj *gobj) |
| void | ftMh_CaptureDamageMasterHand_Anim (HSD_GObj *gobj) |
| void ftMh_CaptureMasterHand_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_CaptureMasterHand_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_CaptureMasterHand_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_CaptureMasterHand_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_CaptureMasterHand_80155B80 | ( | HSD_GObj * | gobj | ) |
| void ftMh_CaptureDamageMasterHand_Anim | ( | HSD_GObj * | gobj | ) |