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SSBM Decomp
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#include "ftmasterhandbackairplane1.h"#include "forward.h"#include "ftmasterhandbackairplane2.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/types.h>#include <melee/pl/player.h>Functions | |
| static void | doAnim (HSD_GObj *gobj) |
| void | ftMh_BackAirplane1_Anim (HSD_GObj *gobj) |
| void | ftMh_BackAirplane1_IASA (HSD_GObj *gobj) |
| void | ftMh_BackAirplane1_Phys (HSD_GObj *gobj) |
| void | ftMh_BackAirplane1_Coll (HSD_GObj *gobj) |
| void | ftMh_BackAirplane2_Anim (HSD_GObj *gobj) |
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static |
| void ftMh_BackAirplane1_Anim | ( | HSD_GObj * | gobj | ) |
| void ftMh_BackAirplane1_IASA | ( | HSD_GObj * | gobj | ) |
| void ftMh_BackAirplane1_Phys | ( | HSD_GObj * | gobj | ) |
| void ftMh_BackAirplane1_Coll | ( | HSD_GObj * | gobj | ) |
| void ftMh_BackAirplane2_Anim | ( | HSD_GObj * | gobj | ) |