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SSBM Decomp
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#include "ftmasterhand.h"#include <Runtime/platform.h>#include <placeholder.h>#include "ftmasterhandbackairplane1.h"#include "ftmasterhandbackairplane2.h"#include "ftmasterhandbackairplane3.h"#include "ftmasterhandbackcrush0.h"#include "ftmasterhandbackcrush1.h"#include "ftmasterhandbackdisappear.h"#include "ftmasterhanddamage0.h"#include "ftmasterhanddrill.h"#include "ftmasterhandentry.h"#include "ftmasterhandfingerbeam.h"#include "ftmasterhandfingergun.h"#include "ftmasterhandfingergun3.h"#include "ftmasterhandpapercrush.h"#include "ftmasterhandpoke.h"#include "ftmasterhandrockcrush.h"#include "ftmasterhandslam.h"#include "ftmasterhandslap.h"#include "ftmasterhandsqueeze.h"#include "ftmasterhandsqueezing.h"#include "ftmasterhandsweep.h"#include "ftmasterhandsweepwait.h"#include "ftmasterhandtagapplaud.h"#include "ftmasterhandtagcrush.h"#include "ftmasterhandtagrockpaper.h"#include "ftmasterhandthrow.h"#include "ftmasterhandwait10.h"#include "ftmasterhandwait12.h"#include "ftmasterhandwalk.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/ftcamera.h>#include <melee/ft/inlines.h>#include <melee/ft/types.h>#include <melee/it/it_26B1.h>Functions | |
| void | ftMh_Init_OnDeath (HSD_GObj *gobj) |
| void | ftMh_Init_OnLoad (HSD_GObj *gobj) |
| void | ftMh_Init_LoadSpecialAttrs (HSD_GObj *gobj) |
Variables | |
| UnkCostumeStruct | ftMh_CostumeList [1] |
| MotionState | ftMh_Init_MotionStateTable [ftMh_MS_SelfCount] |
| char | ftMh_Init_DatFilename [] = "PlMh.dat" |
| char | ftMh_Init_DataName [] = "ftDataMasterhand" |
| char | ftMh_Init_803D4090 [] = "PlMhNr.dat" |
| char | ftMh_Init_803D409C [] = "PlyMasterhand_Share_joint" |
| char | ftMh_Init_AnimDatFilename [] = "PlMhAJ.dat" |
| Fighter_CostumeStrings | ftMh_Init_CostumeStrings [] |
| void ftMh_Init_OnDeath | ( | HSD_GObj * | gobj | ) |
| void ftMh_Init_OnLoad | ( | HSD_GObj * | gobj | ) |
| void ftMh_Init_LoadSpecialAttrs | ( | HSD_GObj * | gobj | ) |
| UnkCostumeStruct ftMh_CostumeList[1] |
| MotionState ftMh_Init_MotionStateTable[ftMh_MS_SelfCount] |
| char ftMh_Init_DatFilename[] = "PlMh.dat" |
| char ftMh_Init_DataName[] = "ftDataMasterhand" |
| char ftMh_Init_803D4090[] = "PlMhNr.dat" |
| char ftMh_Init_803D409C[] = "PlyMasterhand_Share_joint" |
| char ftMh_Init_AnimDatFilename[] = "PlMhAJ.dat" |
| Fighter_CostumeStrings ftMh_Init_CostumeStrings[] |