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SSBM Decomp
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#include "ftcrazyhandrockcrush0.h"#include <Runtime/platform.h>#include <sysdolphin/baselib/forward.h>#include <placeholder.h>#include "ftcrazyhandtagcancel.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0877.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftMasterHand/types.h>#include <melee/ft/types.h>#include <melee/lb/lbvector.h>#include <melee/pl/player.h>#include <sysdolphin/baselib/random.h>Functions | |
| static float | my_sqrtf (float x) |
| static float | my_lbVector_Len (Vec3 *vec) |
| void | ftCh_Init_80157DF8 (HSD_GObj *gobj) |
| void | ftCh_RockCrushUp_Anim (HSD_GObj *gobj) |
| void | ftCh_RockCrushWait_Anim (HSD_GObj *gobj) |
| void | ftCh_RockCrushUp_IASA (HSD_GObj *gobj) |
| void | ftCh_RockCrushUp_Phys (HSD_GObj *gobj) |
| void | ftCh_RockCrushUp_Coll (HSD_GObj *gobj) |
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inlinestatic |
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inlinestatic |
| void ftCh_Init_80157DF8 | ( | HSD_GObj * | gobj | ) |
| void ftCh_RockCrushUp_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_RockCrushWait_Anim | ( | HSD_GObj * | gobj | ) |
| void ftCh_RockCrushUp_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCh_RockCrushUp_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCh_RockCrushUp_Coll | ( | HSD_GObj * | gobj | ) |