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SSBM Decomp
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#include "ftcrazyhand.h"#include <Runtime/platform.h>#include <sysdolphin/baselib/forward.h>#include "forward.h"#include "ftcrazyhandbackairplane1.h"#include "ftcrazyhandbackairplane2.h"#include "ftcrazyhandbackairplane3.h"#include "ftcrazyhandbackcrush.h"#include "ftcrazyhandbackdisappear.h"#include "ftcrazyhandcancel.h"#include "ftcrazyhanddamage0.h"#include "ftcrazyhanddrill.h"#include "ftcrazyhandentry.h"#include "ftcrazyhandfingerbeam.h"#include "ftcrazyhandfingerbeam0.h"#include "ftcrazyhandfingergun2.h"#include "ftcrazyhandgrab.h"#include "ftcrazyhandgrabunk1b174.h"#include "ftcrazyhandpoke.h"#include "ftcrazyhandrockcrush0.h"#include "ftcrazyhandrockcrush1.h"#include "ftcrazyhandslam.h"#include "ftcrazyhandsqueeze.h"#include "ftcrazyhandsqueezing0.h"#include "ftcrazyhandsqueezing1.h"#include "ftcrazyhandsweep.h"#include "ftcrazyhandsweepwait.h"#include "ftcrazyhandtagcancel.h"#include "ftcrazyhandtaggrab.h"#include "ftcrazyhandtagrockpaper.h"#include "ftcrazyhandthrow.h"#include "ftcrazyhandwait10.h"#include "ftcrazyhandwait11.h"#include "ftcrazyhandwalk.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ftbosslib.h>#include <melee/ft/ftcamera.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftMasterHand/types.h>#include <melee/ft/types.h>#include <melee/it/it_26B1.h>Functions | |
| void | ftCh_Init_OnDeath (HSD_GObj *gobj) |
| void | ftCh_Init_OnLoad (HSD_GObj *gobj) |
| void | ftCh_Init_LoadSpecialAttrs (HSD_GObj *gobj) |
Variables | |
| UnkCostumeStruct | ftCh_CostumeList [1] |
| MotionState | ftCh_Init_MotionStateTable [ftCh_MS_SelfCount] |
| char | ftCh_Init_DatFilename [] = "PlCh.dat" |
| char | ftCh_Init_DataName [] = "ftDataCrazyhand" |
| char | ftCh_Init_803D4834 [] = "PlChNr.dat" |
| char | ftCh_Init_803D4840 [] = "PlyCrazyhand_Share_joint" |
| char | ftCh_Init_AnimDatFilename [] = "PlChAJ.dat" |
| Fighter_CostumeStrings | ftCh_Init_CostumeStrings [] |
| void ftCh_Init_OnDeath | ( | HSD_GObj * | gobj | ) |
| void ftCh_Init_OnLoad | ( | HSD_GObj * | gobj | ) |
| void ftCh_Init_LoadSpecialAttrs | ( | HSD_GObj * | gobj | ) |
| UnkCostumeStruct ftCh_CostumeList[1] |
| MotionState ftCh_Init_MotionStateTable[ftCh_MS_SelfCount] |
| char ftCh_Init_DatFilename[] = "PlCh.dat" |
| char ftCh_Init_DataName[] = "ftDataCrazyhand" |
| char ftCh_Init_803D4834[] = "PlChNr.dat" |
| char ftCh_Init_803D4840[] = "PlyCrazyhand_Share_joint" |
| char ftCh_Init_AnimDatFilename[] = "PlChAJ.dat" |
| Fighter_CostumeStrings ftCh_Init_CostumeStrings[] |