SSBM Decomp
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#include "ftcolanim.h"
#include "ft/fighter.h"
#include "ft/ftaction.h"
#include "ft/types.h"
#include "lb/lb_00F9.h"
Functions | |
static void | ftCo_800BFE74 (Fighter_GObj *gobj, FtCmdState *cmd) |
static void | ftCo_800BFEB4 (Fighter_GObj *gobj, FtCmdState *cmd) |
static void | ftCo_800BFEF4 (Fighter_GObj *gobj, FtCmdState *cmd) |
static void | ftCo_800BFE94 (Fighter_GObj *gobj, FtCmdState *cmd) |
static void | ftCo_800BFED4 (Fighter_GObj *gobj, FtCmdState *cmd) |
static void | ftCo_800BFF14 (Fighter_GObj *gobj, FtCmdState *cmd) |
static UNK_RET | ft_800BFF34 (UNK_PARAMS) |
static void | ft_800BFF70 (Fighter_GObj *gobj, FtCmdState *cmd, int arg0) |
ft_800BFF34 | |
void | ftCo_Sleep_Anim (ftCo_GObj *gobj) |
void | ftCo_Sleep_IASA (ftCo_GObj *gobj) |
void | ftCo_800BFFAC (Fighter *fp) |
bool | ftCo_800BFFD0 (Fighter *fp, int arg1, int arg2) |
Fighter Apply Color Animation. | |
void | ftCo_800C0074 (Fighter *fp) |
Variables | |
FtCmd | ftCo_803C6AD0 [3] |
FtCmd | ftCo_803C6ADC [3] |
char | ftCo_803C6AE8 [] = "don't reset spycloak colanim!\n" |
char | ftCo_803C6B08 [] = "ftcolanimlist.c" |
SDATA char | ftCo_804D3C10 [] = "0" |
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void ftCo_Sleep_Anim | ( | ftCo_GObj * | gobj | ) |
void ftCo_Sleep_IASA | ( | ftCo_GObj * | gobj | ) |
void ftCo_800BFFAC | ( | Fighter * | fp | ) |
void ftCo_800C0074 | ( | Fighter * | fp | ) |
FtCmd ftCo_803C6AD0[3] |
FtCmd ftCo_803C6ADC[3] |
char ftCo_803C6AE8[] = "don't reset spycloak colanim!\n" |
char ftCo_803C6B08[] = "ftcolanimlist.c" |
SDATA char ftCo_804D3C10[] = "0" |