SSBM Decomp
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#include "ft_0CEE.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0D14.h"
#include "ft/types.h"
#include "ftCommon/ftCo_DamageFall.h"
#include "ftCommon/ftCo_DamageIce.h"
Functions | |
void | ftCo_ItemParasolFall_Anim (Fighter_GObj *gobj) |
void | ftCo_ItemParasolFallSpecial_Anim (Fighter_GObj *gobj) |
void | ftCo_ItemParasolDamageFall_Anim (Fighter_GObj *gobj) |
void | ftCo_ItemParasolFall_Phys (Fighter_GObj *gobj) |
void | ftCo_ItemParasolFallSpecial_Phys (Fighter_GObj *gobj) |
void | ftCo_ItemParasolDamageFall_IASA (Fighter_GObj *gobj) |
void | ftCo_ItemParasolDamageFall_Phys (Fighter_GObj *gobj) |
void | ftCo_ItemParasolOpen_Coll (Fighter_GObj *gobj) |
void | ftCo_ItemParasolFall_Coll (Fighter_GObj *gobj) |
void | ftCo_ItemParasolFallSpecial_Coll (Fighter_GObj *gobj) |
void | ftCo_ItemParasolDamageFall_Coll (Fighter_GObj *gobj) |
void | ftCo_800CF280 (Fighter_GObj *gobj) |
void ftCo_ItemParasolFall_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolFallSpecial_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolDamageFall_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolFall_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolFallSpecial_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolDamageFall_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolDamageFall_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolOpen_Coll | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolFall_Coll | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolFallSpecial_Coll | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemParasolDamageFall_Coll | ( | Fighter_GObj * | gobj | ) |
void ftCo_800CF280 | ( | Fighter_GObj * | gobj | ) |