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types.h
Go to the documentation of this file.
1#ifndef MELEE_FT_CHARA_FTKIRBY_TYPES_H
2#define MELEE_FT_CHARA_FTKIRBY_TYPES_H
3
4#include <placeholder.h>
5#include <platform.h>
6
7#include "ft/dobjlist.h"
8#include "ftGameWatch/types.h"
9#include "ftMars/types.h"
10#include "ftNess/types.h"
11
12#include "it/forward.h"
13#include "lb/forward.h"
14
15#include "lb/types.h"
16
17#include <baselib/forward.h>
18
19#include <common_structs.h>
20
22 /* fp+222C */ struct ftKb_Hat {
23 /* +0 fp+222C */ UNK_T x0;
24 /* +4 fp+2230 */ s32 x4;
25 /* +8:0 fp+2234:0 */ u8 x8_b0 : 1;
26 /* +9 fp+2235 */ u8 x9[3];
27 /* +C fp+2238 */ FighterKind kind;
28 /* +10 fp+223C */ HSD_JObj* jobj;
29 /* +14 fp+2240 */ DObjList x14;
30 /* +1C fp+2248 */ u32 x1C;
31 /* +20 fp+224C */ UNK_T x20;
32 /* +24 fp+2250 */ u32 x24;
33 } hat;
34 /* fp+224C */ HSD_DObj** x28;
35 /* fp+2250 */ u8 _2C[0x44 - 0x2C];
36 /* fp+2270 */ struct KirbyFV_x44_t {
37 int x0;
38 } x44;
39 /* fp+224C */ u8 _48[0x60 - 0x48];
40 /* fp+228C */ UNK_T x60;
41 /* fp+2290 */ bool x64;
42 /* fp+2294 */ u8 _68[0x7C - 0x68];
43 /* fp+22A8 */ Item_GObj* ns_flash_gobj;
44 /* fp+2294 */ u8 x80[0x9C - 0x80];
45 /* fp+22C8 */ int x9C;
46 /* fp+22CC */ UNK_T xA0;
47 /* fp+22D0 */ UNK_T xA4;
48 /* fp+22D4 */ int xA8;
49 /* fp+22D8 */ UNK_T xAC;
50 /* fp+22DC */ UNK_T xB0;
51 /* fp+22E0 */ int xB4;
52 /* fp+22E4 */ UNK_T xB8;
53 /* fp+22E8 */ int xBC;
54 /* fp+22EC */ UNK_T xC0;
55 /* fp+22F0 */ bool xC4;
56 /* fp+22F4 */ UNK_T xC8;
57 /* fp+22F8 */ bool xCC;
58 /* fp+22FC */ Item_GObj* xD0;
59 /* fp+2300 */ UNK_T xD4;
60 /* fp+2304 */ UNK_T xD8;
61 /* fp+2308 */ UNK_T xDC;
62 /* fp+230C */ int xE0;
63 /* fp+2310 */ short xE4;
64 /* fp+2314 */ float xE8;
65 /* fp+2318 */ float xEC;
66 /* fp+231C */ float xF0;
67 /* fp+2320:0 */ u8 xF4_b0 : 1;
68};
70
72 /* da+35C */ u32 charge_iterations;
73 /* da+360 */ u32 base_damage;
77};
79
82 // Midair Jumps
96 /* +34 */ s16 jumpaerial_unk;
97
98 // Neutral B (no hat)
108 /* +5C */ float specialn_base_duration;
113 /* +70 */ float specialn_spit_spin;
116 /* +7C */ float specialn_walk_speed;
117 /* +80 */ float specialn_jump_height;
118 /* +84 */ float specialn_stop_momentum;
121 /* +90 */ float specialn_spit_out_release_angle; // In radians
130 /* +B4 */ float specialn_unk1;
132 /* +BC */ float specialn_unk2;
133 /* +C0 */ float specialn_unk3;
134 /* +C4 */ float specialn_unk4;
135 /* +C8 */ float specialn_unk5;
136
137 // Side B
139 /* +D0 */ float specials_landing_lag;
140
141 // Up B
147 /* +E8 */ float specialhi_unk;
148
149 // Down B
156 /* +104 */ float speciallw_gravity;
157 /* +108 */ s32 speciallw_hp;
158 /* +10C */ u32 speciallw_resistance;
159 /* +110 */ u32 speciallw_unk;
161
162 // Bowser
163 // In frames, checked in this many frame intervals
167 /* +124 */ float specialn_kp_max_fuel;
169 /* +12C */ float specialn_kp_flame_scale;
173 // Values repeat below here
175
176 // Giga Bowser
177 // In frames, checked in this many frame intervals
181 /* +14C */ float specialn_gk_max_fuel;
183 /* +154 */ float specialn_gk_flame_scale;
188
189 // Samus
190 /* +168 */ float specialn_ss_charge_time;
194
195 // Peach
196 /* +178 */ float specialn_pe_friction;
200 /* +188 */ float specialn_pe_unk2;
201 /* +18C */ float specialn_pe_unk3;
202
203 // Donkey Kong
208
209 // Ness
214 /* +1B0 */ float specialn_ns_unk1;
215 /* +1B4 */ float specialn_ns_gravity;
216 /* +1B8 */ float specialn_ns_unk2;
218
219 // Pikachu
227
228 // Pichu
236
237 // Captain Falcon
238 /* +1F8 */ float specialn_ca_x_axis_range;
239 /* +1FC */ float specialn_ca_y_axis_range;
243
244 // Ganondorf
245 /* +20C */ float specialn_gn_x_axis_range;
246 /* +210 */ float specialn_gn_y_axis_range;
250
251 // Fox
252 /* +220 */ float specialn_fx_unk1;
253 /* +224 */ float specialn_fx_unk2;
254 /* +228 */ float specialn_fx_unk3;
255 /* +22C */ float specialn_fx_unk4;
256 /* +230 */ float specialn_fx_launch_angle;
257 /* +234 */ float specialn_fx_launch_speed;
261
262 // Falco
263 /* +244 */ float specialn_fc_unk1;
264 /* +248 */ float specialn_fc_unk2;
265 /* +24C */ float specialn_fc_unk3;
266 /* +250 */ float specialn_fc_unk4;
267 /* +254 */ float specialn_fc_launch_angle;
268 /* +258 */ float specialn_fc_launch_speed;
272
273 // Link
275 /* +268 */ float specialn_lk_max_charge;
280
281 // Young Link
282 // In frames
283 /* +27C */ float specialn_cl_max_charge;
288
289 // Sheik
295
296 // Zelda
297 /* +2A4 */ float specialn_zd_unk1;
301
302 // Jigglypuff
303 /* +2B4 */ u32 specialn_pr_duration;
304 /* +2B8 */ u32 specialn_pr_unk;
306 /* +2C0 */ float specialn_pr_bounciness;
307 /* +2C4 */ float specialn_pr_unk1;
309 /* +2CC */ float specialn_pr_base_speed;
310 /* +2D0 */ float specialn_pr_max_speed;
311 /* +2D4 */ float specialn_pr_unk2;
315 /* +2E4 */ float specialn_pr_max_momentum;
319 /* +2F4 */ float specialn_pr_unk3;
320 /* +2F8 */ float specialn_pr_bounce1;
321 /* +2FC */ float specialn_pr_bounce2;
322 /* +300 */ float specialn_pr_base_damage;
327 /* +314 */ float specialn_pr_unk4;
328 /* +318 */ float specialn_pr_unk5;
329 /* +31C */ u32 specialn_pr_unk6;
330 /* +320 */ float specialn_pr_charge_rate1;
331 /* +324 */ float specialn_pr_charge_time;
332 /* +328 */ float specialn_pr_charge_rate2;
334 /* +330 */ float specialn_pr_unk7;
335 /* +334 */ float specialn_pr_unk8;
338 /* +340 */ float specialn_pr_air_speed;
340 /* +348 */ float specialn_pr_unk9;
341 /* +34C */ float specialn_pr_unk10;
342 /* +350 */ float specialn_pr_unk11;
343 /* +354 */ float specialn_pr_unk12;
345
347
348 // Mewtwo
349 /* +384 */ float specialn_mt_charge_time;
355
356 // Ice Climbers
358 /* +3A0 */ float specialn_pp_landing_lag;
359 /* +3A4 */ float specialn_pp_x_spawn;
360 /* +3A8 */ float specialn_pp_y_spawn;
361
362 // Yoshi
366 /* +3B8 */ float specialn_ys_unk;
367 /* +3BC */ float specialn_ys_growth_time;
371 /* +3CC */ float specialn_ys_unk1;
372 /* +3D0 */ float specialn_ys_unk2;
376 /* +3E0 */ float specialn_ys_unk3;
377
378 // Mr. Game & Watch
381
384};
385STATIC_ASSERT(sizeof(struct ftKb_DatAttrs) == 0x424);
386
388 struct ftGameWatch_SpecialNVars specialn_gw;
389 struct ftMars_SpecialNVars specialn_ms;
390 struct ftNess_SpecialNVars specialn_ns;
395 /* fp+2340 */ int x0;
396 /* fp+2344 */ int x4;
397 /* fp+2348 */ int x8;
398 /* fp+234C */ int xC;
399 /* fp+2350 */ int x10;
400 /* fp+2354 */ int x14;
401 /* fp+2358 */ Vec3 x18;
402 char pad1[0x60];
403 /* fp+23C4 */ float xC4;
405};
406
407#endif
FighterKind
Definition forward.h:73
#define FIGHTERVARS_SIZE
Definition forward.h:12
#define UNK_T
Definition placeholder.h:32
#define STATIC_ASSERT(cond)
Definition platform.h:110
Definition types.h:127
Definition dobjlist.h:14
Definition dobj.h:17
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition jobj.h:107
Definition types.h:114
Definition types.h:81
float jumpaerial_jump1_vertical_momentum
Definition types.h:88
float specialn_pr_unk8
Definition types.h:335
u32 specialn_ys_iframes_on_release
Definition types.h:373
float jumpaerial_jump2_vertical_momentum
Definition types.h:89
float specialn_ys_vertical_velocity_on_breakout
Definition types.h:375
u32 specialn_pr_unk6
Definition types.h:329
int specialn_dk_swings_to_full_charge
Definition types.h:204
float specialn_fc_unk1
Definition types.h:263
float specialn_pr_air_x_axis_momentum
Definition types.h:312
float specialn_frames_in_swallow_star
Definition types.h:112
float specialhi_projectile_spawn_y
Definition types.h:145
float specialn_lk_max_charge
In frames.
Definition types.h:275
float specialn_gk_flame_size_recharge_rate
Definition types.h:180
float specialn_star_base_duration
Definition types.h:111
float specialn_pk_freefall_toggle
Definition types.h:224
float specialn_pr_unk7
Definition types.h:334
float specialn_velocity_inner_grab_box
Definition types.h:104
float specialn_zd_fall_acceleration
Definition types.h:300
float specialn_swallow_star_vertical_velocity
Definition types.h:122
float specialn_pr_unk2
Definition types.h:311
u32 specialn_zd_frames_before_gravity
Definition types.h:298
float specialn_fx_unk4
Definition types.h:255
float specialn_ability_loss_star_x
Definition types.h:126
float specialn_ca_forward_momentum
Definition types.h:241
u32 specialn_pr_unk
Definition types.h:304
float specialn_pr_air_speed
Definition types.h:338
ReflectDesc specialn_zd_reflectdesc
Definition types.h:383
float specialn_z_offset_inhaled
Definition types.h:101
float specialn_sk_freefall_toggle
Definition types.h:294
float specialn_ss_charge_time
Definition types.h:190
u32 jumpaerial_turn_duration
Definition types.h:83
float specialn_gk_max_fuel
Definition types.h:181
float specialn_pe_air_horizontal_momentum_preservation
Definition types.h:197
float specialn_stop_momentum
Definition types.h:118
float jumpaerial_momentum_from_turning
Definition types.h:86
float specialn_lk_arrow_charge_speed
Definition types.h:276
float specialn_unk3
Definition types.h:133
u32 specialn_kp_b_button_check_frequency
Definition types.h:164
float specialn_pr_bounciness
Definition types.h:306
u32 speciallw_min_time_in_stone
Definition types.h:151
float specialn_pr_spinning_speed
Definition types.h:316
float specialn_inhale_resistance
Definition types.h:106
float specialn_cl_max_charge
Definition types.h:283
float specialn_pr_unk10
Definition types.h:341
float specialn_ys_frames_reduced_per_input
Definition types.h:370
float specialn_sk_graphic_y_offset_air
Definition types.h:293
float specialn_pr_bounce2
Definition types.h:321
s32 speciallw_hp
Definition types.h:157
float speciallw_freefall_toggle
Definition types.h:160
float speciallw_max_slant_angle_slide
Definition types.h:153
float specialn_base_duration
Definition types.h:108
u32 specialn_fx_blaster_projectile_id
Definition types.h:259
float specialn_mt_charge_time
Definition types.h:349
float specialn_kp_lowest_charge_graphic_size
Definition types.h:170
float specialn_ss_aerial_shot_recoil
Definition types.h:191
float specialn_ca_y_axis_range
Definition types.h:239
AbsorbDesc specialn_pe_absorbdesc
Definition types.h:382
float specialn_fc_freefall_toggle
Definition types.h:269
float specialn_unk5
Definition types.h:135
float specialn_sk_graphic_x_offset_air
Definition types.h:292
float specialn_pr_air_initial_momentum
Definition types.h:314
u32 specialn_pk_grounded_item_id
Definition types.h:225
float jumpaerial_jump3_vertical_momentum
Definition types.h:90
float speciallw_min_slant_angle_slide
Definition types.h:152
float specialn_opponent_vertical_velocity
Definition types.h:125
float specialn_ys_horizontal_velocity_on_breakout
Definition types.h:374
struct ftKb_SpecialNMs_DatAttrs ms fe
Definition types.h:346
float specialn_pr_air_y_axis_momentum
Definition types.h:313
float speciallw_slide_max_speed
Definition types.h:155
float specialn_pr_unk5
Definition types.h:328
float specialn_ys_unk1
Definition types.h:371
float specialn_ys_unk2
Definition types.h:372
float specialn_pc_air_spawn_offset_y
Definition types.h:232
float jumpaerial_horizontal_momentum_backwards
Definition types.h:84
float specialn_kp_max_fuel
Definition types.h:167
float specialn_pr_max_speed
Definition types.h:310
float specialn_pe_air_initial_vertical_momentum
Definition types.h:198
float specialhi_horizontal_momentum
Definition types.h:143
float specialn_swallow_star_gravity
Definition types.h:123
float specialn_pr_unk11
Definition types.h:342
float specialn_pp_y_spawn
Definition types.h:360
float specialn_ground_spit_initial_horizontal_velocity
Definition types.h:119
float specialn_gk_lowest_charge_graphic_size
Definition types.h:184
float specialhi_projectile_spawn_x
Definition types.h:144
float specialn_pr_gravity_during_roll
Definition types.h:308
int specialn_ns_frames_to_loop_charge_ground
Definition types.h:210
float specialn_jump_height
Definition types.h:117
float specialn_pc_freefall_toggle
Definition types.h:233
float specialn_spit_spin
Definition types.h:113
float specialn_kp_spew_flame_velocity
Definition types.h:168
float specialn_swallow_star_y_release
Definition types.h:131
float specialn_pr_max_momentum
Definition types.h:315
int specialn_ns_frames_to_loop_charge_air
Definition types.h:211
float specialn_fx_unk2
Definition types.h:253
float specialn_ns_unk1
Definition types.h:214
float specialn_mt_frames_to_transition
Definition types.h:353
int specialn_ns_falling_acceleration_delay
Definition types.h:212
float specialn_ca_additional_vertical_momentum
Definition types.h:242
float specialn_pc_ground_spawn_offset_x
Definition types.h:229
u32 specialn_gk_screen_shake_frequency
Definition types.h:185
float specialn_pr_unk12
Definition types.h:343
u32 specialn_lk_bow_item_id
Definition types.h:279
float specialn_spit_deceleration_rate
Definition types.h:120
u32 jumpaerial_first_jump_action_state
Definition types.h:94
float specialn_ns_gravity
Definition types.h:215
float speciallw_gravity
Definition types.h:156
float specialn_cl_arrow_charge_speed
Definition types.h:284
float specialn_gk_breath_x_offset
Definition types.h:186
float specialn_pe_friction
Definition types.h:196
float specialn_mt_air_horizontal_momentum
Definition types.h:351
float specialn_odds_lose_ability_on_hit
Definition types.h:129
float specialn_pr_spin_anim_speed_after_collision
Definition types.h:337
float specialn_pc_ground_spawn_offset_y
Definition types.h:230
float specialn_unk2
Definition types.h:132
float specialn_dk_freefall_toggle
Definition types.h:207
float specialn_kp_fuel_recharge_rate
Definition types.h:165
float specialn_pp_x_spawn
Definition types.h:359
u32 specialn_dk_damage_increase_per_swing
Definition types.h:205
float specialn_ys_unk
Definition types.h:366
u32 speciallw_resistance
Definition types.h:158
u32 specialn_pk_air_item_id
Definition types.h:226
float specialn_mt_ground_horizontal_momentum
Definition types.h:350
float specialn_fc_unk4
Definition types.h:266
float specialn_ns_freefall_toggle
Definition types.h:217
float specialn_gk_breath_y_offset
Definition types.h:187
float specialn_pe_unk2
Definition types.h:200
float specialhi_vertical_momentum
Definition types.h:142
float specialhi_reverse_upb_stick_range
Definition types.h:146
u32 specialn_pr_duration
Definition types.h:303
float specialn_pr_unk9
Definition types.h:340
float specialn_pr_unk4
Definition types.h:327
u32 specialn_ss_frames_per_charge_level
Definition types.h:192
float specialn_ys_egg_breakout_resistance
Definition types.h:369
float specialn_pr_some_speed_var
Definition types.h:336
float specialn_pe_unk3
Definition types.h:201
float specialn_gw_frame_on_repeat
Definition types.h:379
float specialn_ss_freefall_toggle
Definition types.h:193
float specialn_pr_unk3
Definition types.h:319
float specialn_pr_charge_rate1
Definition types.h:330
float jumpaerial_horizontal_momentum_forwards
Definition types.h:85
u32 specialn_fx_blaster_item_id
Definition types.h:260
u32 jumpaerial_final_jump_action_state
Definition types.h:95
float specialn_pp_air_vertical_momentum
Definition types.h:357
float specialn_gravity_of_inhaled
Definition types.h:102
u32 specialn_pc_air_item_id
Definition types.h:235
float specialn_unk4
Definition types.h:134
float specialn_ability_loss_star_z
Definition types.h:128
float specials_landing_lag
Definition types.h:139
float specialn_pe_fall_acceleration
Definition types.h:199
float specialn_gk_fuel_recharge_rate
Definition types.h:179
float specialn_velocity_outer_grab_box
Definition types.h:103
float specialn_fc_launch_speed
Definition types.h:268
float specialn_pr_charge_time
Definition types.h:331
float specialn_zd_horizontal_momentum_preservation
Definition types.h:299
float specialn_gk_spew_flame_velocity
Definition types.h:182
float specialn_lk_freefall_toggle
Definition types.h:277
float specialn_pr_bounce1
Definition types.h:320
float specialn_star_deceleration_rate
Definition types.h:109
float jumpaerial_jump4_vertical_momentum
Definition types.h:91
u32 specialn_kp_screen_shake_frequency
Definition types.h:171
float specialn_pr_spinning_speed_turn
Definition types.h:317
float specialn_ys_unk3
Definition types.h:376
float specialn_pk_air_spawn_offset_y
Definition types.h:223
float specialn_pr_base_damage
Definition types.h:322
float specialn_dk_grounded_punch_horizontal_velocity
Definition types.h:206
float specialn_pk_ground_spawn_offset_x
Definition types.h:220
float specialn_cl_freefall_toggle
Definition types.h:285
float specialn_fx_launch_speed
Definition types.h:257
u32 specialn_pc_grounded_item_id
Definition types.h:234
float specialn_fc_unk2
Definition types.h:264
float specialn_gn_y_axis_range
Definition types.h:246
float specialn_pr_turn_rate_related
Definition types.h:339
float specialn_gn_forward_momentum
Definition types.h:248
float specialn_star_duration_divisor
Definition types.h:110
u32 specialn_cl_bow_item_loader_id
Definition types.h:286
float specialn_x_axis_range_walk
Definition types.h:114
float specialn_gk_flame_scale
Definition types.h:183
float specialn_kp_flame_size_recharge_rate
Definition types.h:166
u32 specialn_gk_b_button_check_frequency
Definition types.h:178
float specialn_ability_loss_star_y
Definition types.h:127
float specialn_y_offset_inhaled
Definition types.h:100
float specialn_pc_air_spawn_offset_x
Definition types.h:231
float specialn_sk_graphic_x_offset_ground
Definition types.h:290
float jumpaerial_horizontal_momentum
Definition types.h:87
float specialn_kp_breath_y_offset
Definition types.h:174
float specialn_pr_horizontal_bounce_momentum_on_hit
Definition types.h:324
float specialn_pr_damage_multiplier
Definition types.h:323
float specialn_ys_growth_time
Definition types.h:367
float specialn_opponent_horizontal_velocity
Definition types.h:124
float specialn_pk_air_spawn_offset_x
Definition types.h:222
float specialn_gn_additional_vertical_momentum
Definition types.h:249
float specialn_fx_unk3
Definition types.h:254
float specialn_pr_charge_rate2
Definition types.h:332
u32 specialn_lk_bow_item_loader_id
Definition types.h:278
float specialn_ns_unk2
Definition types.h:216
float specialn_fx_freefall_toggle
Definition types.h:258
s16 jumpaerial_unk
Definition types.h:96
float specialn_pr_air_height_offset_at_start
Definition types.h:305
float specialn_pr_base_speed
Definition types.h:309
float specialn_pr_vertical_bounce_momentum_on_hit
Definition types.h:325
int specialn_ns_charge_release_delay
Definition types.h:213
float specialn_gn_x_axis_range
Definition types.h:245
float specialn_spit_out_release_angle
Definition types.h:121
float specials_aerial_vertical_momentum
Definition types.h:138
float specialn_gn_angle_difference
Definition types.h:247
float specialn_pp_landing_lag
Definition types.h:358
float specialn_fx_launch_angle
Definition types.h:256
float specialn_fc_launch_angle
Definition types.h:267
float specialn_pr_forward_momentum_from_stick
Definition types.h:326
float specialn_sk_graphic_y_offset_ground
Definition types.h:291
u32 speciallw_unk
Definition types.h:159
float jumpaerial_jump5_vertical_momentum
Definition types.h:92
float specialn_fx_unk1
Definition types.h:252
float specialn_mt_freefall_toggle
Definition types.h:354
float specialn_ys_base_duration
Definition types.h:368
float specialn_kp_breath_x_offset
Definition types.h:172
u32 specialn_cl_bow_item_id
Definition types.h:287
float specialn_ys_initial_vertical_momentum
Definition types.h:364
float specialn_y_axis_range_jump
Definition types.h:115
float specialn_gw_max_sausages_per_use
Definition types.h:380
float specialn_pr_charge_spin_animation
Definition types.h:333
float specialn_ca_x_axis_range
Definition types.h:238
float specialn_pr_unk1
Definition types.h:307
u32 jumpaerial_number_of_jumps
Definition types.h:93
u32 specialn_fc_blaster_item_id
Definition types.h:271
float specialn_inhale_velocity
Definition types.h:105
float specialn_kp_flame_scale
Definition types.h:169
float speciallw_slide_acceleration
Definition types.h:154
float specialn_pk_ground_spawn_offset_y
Definition types.h:221
float specialhi_unk
Definition types.h:147
u32 speciallw_max_time_in_stone
Definition types.h:150
float specialn_ys_damage_multiplier
Definition types.h:365
u32 specialn_mt_loops_to_full_charge
Definition types.h:352
float specialn_pr_freefall_toggle
Definition types.h:344
float specialn_ys_initial_horizontal_momentum
Definition types.h:363
float specialn_walk_speed
Definition types.h:116
float specialn_duration_divisor
Definition types.h:107
float specialn_unk1
Definition types.h:130
u32 specialn_fc_blaster_projectile_id
Definition types.h:270
float specialn_x_offset_inhaled
Definition types.h:99
float specialn_ca_angle_difference
Definition types.h:240
float specialn_fc_unk3
Definition types.h:265
u32 specialn_pr_delay_per_smoke
Definition types.h:318
float specialn_zd_unk1
Definition types.h:297
Definition types.h:36
int x0
Definition types.h:37
Definition types.h:22
u8 x9[3]
Definition types.h:26
UNK_T x0
Definition types.h:23
s32 x4
Definition types.h:24
FighterKind kind
Definition types.h:27
u32 x24
Definition types.h:32
DObjList x14
Definition types.h:29
u8 x8_b0
Definition types.h:25
u32 x1C
Definition types.h:30
UNK_T x20
Definition types.h:31
HSD_JObj * jobj
Definition types.h:28
Definition types.h:21
u8 x80[0x9C - 0x80]
Definition types.h:44
UNK_T xC0
Definition types.h:54
short xE4
Definition types.h:63
int xBC
Definition types.h:53
u8 xF4_b0
Definition types.h:67
UNK_T xD8
Definition types.h:60
UNK_T xD4
Definition types.h:59
struct ftKb_FighterVars::ftKb_Hat hat
int xA8
Definition types.h:48
UNK_T xA0
Definition types.h:46
bool xCC
Definition types.h:57
HSD_DObj ** x28
Definition types.h:34
u8 _2C[0x44 - 0x2C]
Definition types.h:35
UNK_T x60
Definition types.h:40
UNK_T xC8
Definition types.h:56
bool xC4
Definition types.h:55
UNK_T xDC
Definition types.h:61
u8 _68[0x7C - 0x68]
Definition types.h:42
struct ftKb_FighterVars::KirbyFV_x44_t x44
float xEC
Definition types.h:65
Item_GObj * xD0
Definition types.h:58
int x9C
Definition types.h:45
UNK_T xAC
Definition types.h:49
UNK_T xB8
Definition types.h:52
int xE0
Definition types.h:62
float xE8
Definition types.h:64
bool x64
Definition types.h:41
u8 _48[0x60 - 0x48]
Definition types.h:39
UNK_T xA4
Definition types.h:47
Item_GObj * ns_flash_gobj
Definition types.h:43
UNK_T xB0
Definition types.h:50
float xF0
Definition types.h:66
int xB4
Definition types.h:51
int x4
Definition types.h:396
float xC4
Definition types.h:403
int x8
Definition types.h:397
int xC
Definition types.h:398
char pad1[0x60]
Definition types.h:402
int x14
Definition types.h:400
int x0
Definition types.h:395
Vec3 x18
Definition types.h:401
int x10
Definition types.h:399
int facing_dir
Definition types.h:392
Definition types.h:71
float air_horizontal_deceleration_rate
Definition types.h:76
u32 base_damage
Definition types.h:73
u32 additional_damage_per_iteration
Definition types.h:74
u32 charge_iterations
Definition types.h:72
float air_horizontal_momentum_preservation
Definition types.h:75
Definition types.h:387
struct ftMars_SpecialNVars specialn_ms
Definition types.h:389
struct ftNess_SpecialNVars specialn_ns
Definition types.h:390
struct ftKb_MotionVars::ftKb_SpecialNPe_Vars specialn_pe
struct ftGameWatch_SpecialNVars specialn_gw
Definition types.h:388
struct ftKb_MotionVars::ftKb_SpecialHiVars specialhi