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types.h
Go to the documentation of this file.
1#ifndef MELEE_FT_CHARA_FTKIRBY_TYPES_H
2#define MELEE_FT_CHARA_FTKIRBY_TYPES_H
3
4#include <placeholder.h>
5#include <platform.h>
6
7#include "ft/dobjlist.h"
8#include "ftGameWatch/types.h"
9#include "ftMars/types.h"
10#include "ftNess/types.h"
11
12#include "it/forward.h"
13#include "lb/forward.h"
14
15#include "lb/types.h"
16
17#include <baselib/forward.h>
18
19#include <common_structs.h>
20
22 /* fp+222C */ struct ftKb_Hat {
23 /* +0 fp+222C */ UNK_T x0;
24 /* +4 fp+2230 */ s32 x4;
25 /* +8:0 fp+2234:0 */ u8 x8_b0 : 1;
26 /* +9 fp+2235 */ u8 x9[3];
27 /* +C fp+2238 */ FighterKind kind;
28 /* +10 fp+223C */ HSD_JObj* jobj;
29 /* +14 fp+2240 */ DObjList x14;
30 /* +1C fp+2248 */ u32 x1C;
31 /* +20 fp+224C */ UNK_T x20;
32 /* +24 fp+2250 */ u32 x24;
33 } hat;
34 /* fp+224C */ HSD_DObj** x28;
35 /* fp+2250 */ u8 _2C[0x44 - 0x2C];
36 /* fp+2270 */ struct KirbyFV_x44_t {
37 int x0;
38 } x44;
39 /* fp+224C */ u8 _48[0x60 - 0x48];
40 /* fp+228C */ UNK_T x60;
41 /* fp+2290 */ bool x64;
42 /* fp+2294 */ u8 _68[0x74 - 0x68];
43 /* fp+22A0 */ u32 x74;
44 /* fp+22A4 */ u32 x78;
45 /* fp+22A8 */ Item_GObj* ns_flash_gobj;
46 /* fp+2294 */ u8 x80[0x9C - 0x80];
47 /* fp+22C8 */ int x9C;
48 /* fp+22CC */ UNK_T xA0;
49 /* fp+22D0 */ UNK_T xA4;
50 /* fp+22D4 */ int xA8;
51 /* fp+22D8 */ UNK_T xAC;
52 /* fp+22DC */ u32 xB0;
53 /* fp+22E0 */ int xB4;
54 /* fp+22E4 */ u32 xB8;
55 /* fp+22E8 */ int xBC;
56 /* fp+22EC */ Item_GObj* xC0;
57 /* fp+22F0 */ bool xC4;
58 /* fp+22F4 */ UNK_T xC8;
59 /* fp+22F8 */ bool xCC;
60 /* fp+22FC */ Item_GObj* xD0;
61 /* fp+2300 */ int xD4;
62 /* fp+2304 */ int xD8;
63 /* fp+2308 */ Item_GObj* xDC;
64 /* fp+230C */ int xE0;
65 /* fp+2310 */ short xE4;
66 /* fp+2314 */ float xE8;
67 /* fp+2318 */ float xEC;
68 /* fp+231C */ float xF0;
69 /* fp+2320:0 */ u8 xF4_b0 : 1;
70};
72
74 /* da+35C */ u32 charge_iterations;
75 /* da+360 */ u32 base_damage;
79};
81
84 // Midair Jumps
98 /* +34 */ s16 jumpaerial_unk;
99
100 // Neutral B (no hat)
110 /* +5C */ float specialn_base_duration;
115 /* +70 */ float specialn_spit_spin;
118 /* +7C */ float specialn_walk_speed;
119 /* +80 */ float specialn_jump_height;
120 /* +84 */ float specialn_stop_momentum;
123 /* +90 */ float specialn_spit_out_release_angle; // In radians
132 /* +B4 */ float specialn_unk1;
134 /* +BC */ float specialn_unk2;
135 /* +C0 */ float specialn_unk3;
136 /* +C4 */ float specialn_unk4;
137 /* +C8 */ float specialn_unk5;
138
139 // Side B
141 /* +D0 */ float specials_landing_lag;
142
143 // Up B
149 /* +E8 */ float specialhi_unk;
150
151 // Down B
158 /* +104 */ float speciallw_gravity;
159 /* +108 */ s32 speciallw_hp;
160 /* +10C */ u32 speciallw_resistance;
161 /* +110 */ u32 speciallw_unk;
163
164 // Bowser
165 // In frames, checked in this many frame intervals
169 /* +124 */ float specialn_kp_max_fuel;
171 /* +12C */ float specialn_kp_flame_scale;
175 // Values repeat below here
177
178 // Giga Bowser
179 // In frames, checked in this many frame intervals
183 /* +14C */ float specialn_gk_max_fuel;
185 /* +154 */ float specialn_gk_flame_scale;
190
191 // Samus
192 /* +168 */ float specialn_ss_charge_time;
196
197 // Peach
198 /* +178 */ float specialn_pe_friction;
202 /* +188 */ float specialn_pe_unk2;
203 /* +18C */ float specialn_pe_unk3;
204
205 // Donkey Kong
210
211 // Ness
216 /* +1B0 */ float specialn_ns_unk1;
217 /* +1B4 */ float specialn_ns_gravity;
218 /* +1B8 */ float specialn_ns_unk2;
220
221 // Pikachu
229
230 // Pichu
238
239 // Captain Falcon
240 /* +1F8 */ float specialn_ca_x_axis_range;
241 /* +1FC */ float specialn_ca_y_axis_range;
245
246 // Ganondorf
247 /* +20C */ float specialn_gn_x_axis_range;
248 /* +210 */ float specialn_gn_y_axis_range;
252
253 // Fox
254 /* +220 */ float specialn_fx_unk1;
255 /* +224 */ float specialn_fx_unk2;
256 /* +228 */ float specialn_fx_unk3;
257 /* +22C */ float specialn_fx_unk4;
258 /* +230 */ float specialn_fx_launch_angle;
259 /* +234 */ float specialn_fx_launch_speed;
263
264 // Falco
265 /* +244 */ float specialn_fc_unk1;
266 /* +248 */ float specialn_fc_unk2;
267 /* +24C */ float specialn_fc_unk3;
268 /* +250 */ float specialn_fc_unk4;
269 /* +254 */ float specialn_fc_launch_angle;
270 /* +258 */ float specialn_fc_launch_speed;
274
275 // Link
277 /* +268 */ float specialn_lk_max_charge;
282
283 // Young Link
284 // In frames
285 /* +27C */ float specialn_cl_max_charge;
290
291 // Sheik
297
298 // Zelda
299 /* +2A4 */ float specialn_zd_unk1;
303
304 // Jigglypuff
305 /* +2B4 */ u32 specialn_pr_duration;
306 /* +2B8 */ u32 specialn_pr_unk;
308 /* +2C0 */ float specialn_pr_bounciness;
309 /* +2C4 */ float specialn_pr_unk1;
311 /* +2CC */ float specialn_pr_base_speed;
312 /* +2D0 */ float specialn_pr_max_speed;
313 /* +2D4 */ float specialn_pr_unk2;
317 /* +2E4 */ float specialn_pr_max_momentum;
321 /* +2F4 */ float specialn_pr_unk3;
322 /* +2F8 */ float specialn_pr_bounce1;
323 /* +2FC */ float specialn_pr_bounce2;
324 /* +300 */ float specialn_pr_base_damage;
329 /* +314 */ float specialn_pr_unk4;
330 /* +318 */ float specialn_pr_unk5;
331 /* +31C */ u32 specialn_pr_unk6;
332 /* +320 */ float specialn_pr_charge_rate1;
333 /* +324 */ float specialn_pr_charge_time;
334 /* +328 */ float specialn_pr_charge_rate2;
336 /* +330 */ float specialn_pr_unk7;
337 /* +334 */ float specialn_pr_unk8;
340 /* +340 */ float specialn_pr_air_speed;
342 /* +348 */ float specialn_pr_unk9;
343 /* +34C */ float specialn_pr_unk10;
344 /* +350 */ float specialn_pr_unk11;
345 /* +354 */ float specialn_pr_unk12;
347
349
350 // Mewtwo
351 /* +384 */ float specialn_mt_charge_time;
357
358 // Ice Climbers
360 /* +3A0 */ float specialn_pp_landing_lag;
361 /* +3A4 */ float specialn_pp_x_spawn;
362 /* +3A8 */ float specialn_pp_y_spawn;
363
364 // Yoshi
368 /* +3B8 */ float specialn_ys_unk;
369 /* +3BC */ float specialn_ys_growth_time;
373 /* +3CC */ float specialn_ys_unk1;
374 /* +3D0 */ float specialn_ys_unk2;
378 /* +3E0 */ float specialn_ys_unk3;
379
380 // Mr. Game & Watch
383
386};
387STATIC_ASSERT(sizeof(struct ftKb_DatAttrs) == 0x424);
388
390 struct ftGameWatch_SpecialNVars specialn_gw;
391 struct ftMars_SpecialNVars specialn_ms;
392 struct ftNess_SpecialNVars specialn_ns;
397 /* fp+2340 */ int x0;
398 /* fp+2344 */ int x4;
399 /* fp+2348 */ int x8;
400 /* fp+234C */ int xC;
401 /* fp+2350 */ int x10;
402 /* fp+2354 */ int x14;
403 /* fp+2358 */ Vec3 x18;
404 char pad1[0x60];
405 /* fp+23C4 */ float xC4;
407};
408
409#endif
FighterKind
Definition forward.h:74
#define FIGHTERVARS_SIZE
Definition forward.h:12
#define UNK_T
Definition placeholder.h:32
#define STATIC_ASSERT(cond)
Definition platform.h:110
Definition types.h:128
Definition dobjlist.h:14
Definition dobj.h:17
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition jobj.h:107
Definition types.h:115
Definition types.h:83
float jumpaerial_jump1_vertical_momentum
Definition types.h:90
float specialn_pr_unk8
Definition types.h:337
u32 specialn_ys_iframes_on_release
Definition types.h:375
float jumpaerial_jump2_vertical_momentum
Definition types.h:91
float specialn_ys_vertical_velocity_on_breakout
Definition types.h:377
u32 specialn_pr_unk6
Definition types.h:331
int specialn_dk_swings_to_full_charge
Definition types.h:206
float specialn_fc_unk1
Definition types.h:265
float specialn_pr_air_x_axis_momentum
Definition types.h:314
float specialn_frames_in_swallow_star
Definition types.h:114
float specialhi_projectile_spawn_y
Definition types.h:147
float specialn_lk_max_charge
In frames.
Definition types.h:277
float specialn_gk_flame_size_recharge_rate
Definition types.h:182
float specialn_star_base_duration
Definition types.h:113
float specialn_pk_freefall_toggle
Definition types.h:226
float specialn_pr_unk7
Definition types.h:336
float specialn_velocity_inner_grab_box
Definition types.h:106
float specialn_zd_fall_acceleration
Definition types.h:302
float specialn_swallow_star_vertical_velocity
Definition types.h:124
float specialn_pr_unk2
Definition types.h:313
u32 specialn_zd_frames_before_gravity
Definition types.h:300
float specialn_fx_unk4
Definition types.h:257
float specialn_ability_loss_star_x
Definition types.h:128
float specialn_ca_forward_momentum
Definition types.h:243
u32 specialn_pr_unk
Definition types.h:306
float specialn_pr_air_speed
Definition types.h:340
ReflectDesc specialn_zd_reflectdesc
Definition types.h:385
float specialn_z_offset_inhaled
Definition types.h:103
float specialn_sk_freefall_toggle
Definition types.h:296
float specialn_ss_charge_time
Definition types.h:192
u32 jumpaerial_turn_duration
Definition types.h:85
float specialn_gk_max_fuel
Definition types.h:183
float specialn_pe_air_horizontal_momentum_preservation
Definition types.h:199
float specialn_stop_momentum
Definition types.h:120
float jumpaerial_momentum_from_turning
Definition types.h:88
float specialn_lk_arrow_charge_speed
Definition types.h:278
float specialn_unk3
Definition types.h:135
u32 specialn_kp_b_button_check_frequency
Definition types.h:166
float specialn_pr_bounciness
Definition types.h:308
u32 speciallw_min_time_in_stone
Definition types.h:153
float specialn_pr_spinning_speed
Definition types.h:318
float specialn_inhale_resistance
Definition types.h:108
float specialn_cl_max_charge
Definition types.h:285
float specialn_pr_unk10
Definition types.h:343
float specialn_ys_frames_reduced_per_input
Definition types.h:372
float specialn_sk_graphic_y_offset_air
Definition types.h:295
float specialn_pr_bounce2
Definition types.h:323
s32 speciallw_hp
Definition types.h:159
float speciallw_freefall_toggle
Definition types.h:162
float speciallw_max_slant_angle_slide
Definition types.h:155
float specialn_base_duration
Definition types.h:110
u32 specialn_fx_blaster_projectile_id
Definition types.h:261
float specialn_mt_charge_time
Definition types.h:351
float specialn_kp_lowest_charge_graphic_size
Definition types.h:172
float specialn_ss_aerial_shot_recoil
Definition types.h:193
float specialn_ca_y_axis_range
Definition types.h:241
AbsorbDesc specialn_pe_absorbdesc
Definition types.h:384
float specialn_fc_freefall_toggle
Definition types.h:271
float specialn_unk5
Definition types.h:137
float specialn_sk_graphic_x_offset_air
Definition types.h:294
float specialn_pr_air_initial_momentum
Definition types.h:316
u32 specialn_pk_grounded_item_id
Definition types.h:227
float jumpaerial_jump3_vertical_momentum
Definition types.h:92
float speciallw_min_slant_angle_slide
Definition types.h:154
float specialn_opponent_vertical_velocity
Definition types.h:127
float specialn_ys_horizontal_velocity_on_breakout
Definition types.h:376
struct ftKb_SpecialNMs_DatAttrs ms fe
Definition types.h:348
float specialn_pr_air_y_axis_momentum
Definition types.h:315
float speciallw_slide_max_speed
Definition types.h:157
float specialn_pr_unk5
Definition types.h:330
float specialn_ys_unk1
Definition types.h:373
float specialn_ys_unk2
Definition types.h:374
float specialn_pc_air_spawn_offset_y
Definition types.h:234
float jumpaerial_horizontal_momentum_backwards
Definition types.h:86
float specialn_kp_max_fuel
Definition types.h:169
float specialn_pr_max_speed
Definition types.h:312
float specialn_pe_air_initial_vertical_momentum
Definition types.h:200
float specialhi_horizontal_momentum
Definition types.h:145
float specialn_swallow_star_gravity
Definition types.h:125
float specialn_pr_unk11
Definition types.h:344
float specialn_pp_y_spawn
Definition types.h:362
float specialn_ground_spit_initial_horizontal_velocity
Definition types.h:121
float specialn_gk_lowest_charge_graphic_size
Definition types.h:186
float specialhi_projectile_spawn_x
Definition types.h:146
float specialn_pr_gravity_during_roll
Definition types.h:310
int specialn_ns_frames_to_loop_charge_ground
Definition types.h:212
float specialn_jump_height
Definition types.h:119
float specialn_pc_freefall_toggle
Definition types.h:235
float specialn_spit_spin
Definition types.h:115
float specialn_kp_spew_flame_velocity
Definition types.h:170
float specialn_swallow_star_y_release
Definition types.h:133
float specialn_pr_max_momentum
Definition types.h:317
int specialn_ns_frames_to_loop_charge_air
Definition types.h:213
float specialn_fx_unk2
Definition types.h:255
float specialn_ns_unk1
Definition types.h:216
float specialn_mt_frames_to_transition
Definition types.h:355
int specialn_ns_falling_acceleration_delay
Definition types.h:214
float specialn_ca_additional_vertical_momentum
Definition types.h:244
float specialn_pc_ground_spawn_offset_x
Definition types.h:231
u32 specialn_gk_screen_shake_frequency
Definition types.h:187
float specialn_pr_unk12
Definition types.h:345
u32 specialn_lk_bow_item_id
Definition types.h:281
float specialn_spit_deceleration_rate
Definition types.h:122
u32 jumpaerial_first_jump_action_state
Definition types.h:96
float specialn_ns_gravity
Definition types.h:217
float speciallw_gravity
Definition types.h:158
float specialn_cl_arrow_charge_speed
Definition types.h:286
float specialn_gk_breath_x_offset
Definition types.h:188
float specialn_pe_friction
Definition types.h:198
float specialn_mt_air_horizontal_momentum
Definition types.h:353
float specialn_odds_lose_ability_on_hit
Definition types.h:131
float specialn_pr_spin_anim_speed_after_collision
Definition types.h:339
float specialn_pc_ground_spawn_offset_y
Definition types.h:232
float specialn_unk2
Definition types.h:134
float specialn_dk_freefall_toggle
Definition types.h:209
float specialn_kp_fuel_recharge_rate
Definition types.h:167
float specialn_pp_x_spawn
Definition types.h:361
u32 specialn_dk_damage_increase_per_swing
Definition types.h:207
float specialn_ys_unk
Definition types.h:368
u32 speciallw_resistance
Definition types.h:160
u32 specialn_pk_air_item_id
Definition types.h:228
float specialn_mt_ground_horizontal_momentum
Definition types.h:352
float specialn_fc_unk4
Definition types.h:268
float specialn_ns_freefall_toggle
Definition types.h:219
float specialn_gk_breath_y_offset
Definition types.h:189
float specialn_pe_unk2
Definition types.h:202
float specialhi_vertical_momentum
Definition types.h:144
float specialhi_reverse_upb_stick_range
Definition types.h:148
u32 specialn_pr_duration
Definition types.h:305
float specialn_pr_unk9
Definition types.h:342
float specialn_pr_unk4
Definition types.h:329
u32 specialn_ss_frames_per_charge_level
Definition types.h:194
float specialn_ys_egg_breakout_resistance
Definition types.h:371
float specialn_pr_some_speed_var
Definition types.h:338
float specialn_pe_unk3
Definition types.h:203
float specialn_gw_frame_on_repeat
Definition types.h:381
float specialn_ss_freefall_toggle
Definition types.h:195
float specialn_pr_unk3
Definition types.h:321
float specialn_pr_charge_rate1
Definition types.h:332
float jumpaerial_horizontal_momentum_forwards
Definition types.h:87
u32 specialn_fx_blaster_item_id
Definition types.h:262
u32 jumpaerial_final_jump_action_state
Definition types.h:97
float specialn_pp_air_vertical_momentum
Definition types.h:359
float specialn_gravity_of_inhaled
Definition types.h:104
u32 specialn_pc_air_item_id
Definition types.h:237
float specialn_unk4
Definition types.h:136
float specialn_ability_loss_star_z
Definition types.h:130
float specials_landing_lag
Definition types.h:141
float specialn_pe_fall_acceleration
Definition types.h:201
float specialn_gk_fuel_recharge_rate
Definition types.h:181
float specialn_velocity_outer_grab_box
Definition types.h:105
float specialn_fc_launch_speed
Definition types.h:270
float specialn_pr_charge_time
Definition types.h:333
float specialn_zd_horizontal_momentum_preservation
Definition types.h:301
float specialn_gk_spew_flame_velocity
Definition types.h:184
float specialn_lk_freefall_toggle
Definition types.h:279
float specialn_pr_bounce1
Definition types.h:322
float specialn_star_deceleration_rate
Definition types.h:111
float jumpaerial_jump4_vertical_momentum
Definition types.h:93
u32 specialn_kp_screen_shake_frequency
Definition types.h:173
float specialn_pr_spinning_speed_turn
Definition types.h:319
float specialn_ys_unk3
Definition types.h:378
float specialn_pk_air_spawn_offset_y
Definition types.h:225
float specialn_pr_base_damage
Definition types.h:324
float specialn_dk_grounded_punch_horizontal_velocity
Definition types.h:208
float specialn_pk_ground_spawn_offset_x
Definition types.h:222
float specialn_cl_freefall_toggle
Definition types.h:287
float specialn_fx_launch_speed
Definition types.h:259
u32 specialn_pc_grounded_item_id
Definition types.h:236
float specialn_fc_unk2
Definition types.h:266
float specialn_gn_y_axis_range
Definition types.h:248
float specialn_pr_turn_rate_related
Definition types.h:341
float specialn_gn_forward_momentum
Definition types.h:250
float specialn_star_duration_divisor
Definition types.h:112
u32 specialn_cl_bow_item_loader_id
Definition types.h:288
float specialn_x_axis_range_walk
Definition types.h:116
float specialn_gk_flame_scale
Definition types.h:185
float specialn_kp_flame_size_recharge_rate
Definition types.h:168
u32 specialn_gk_b_button_check_frequency
Definition types.h:180
float specialn_ability_loss_star_y
Definition types.h:129
float specialn_y_offset_inhaled
Definition types.h:102
float specialn_pc_air_spawn_offset_x
Definition types.h:233
float specialn_sk_graphic_x_offset_ground
Definition types.h:292
float jumpaerial_horizontal_momentum
Definition types.h:89
float specialn_kp_breath_y_offset
Definition types.h:176
float specialn_pr_horizontal_bounce_momentum_on_hit
Definition types.h:326
float specialn_pr_damage_multiplier
Definition types.h:325
float specialn_ys_growth_time
Definition types.h:369
float specialn_opponent_horizontal_velocity
Definition types.h:126
float specialn_pk_air_spawn_offset_x
Definition types.h:224
float specialn_gn_additional_vertical_momentum
Definition types.h:251
float specialn_fx_unk3
Definition types.h:256
float specialn_pr_charge_rate2
Definition types.h:334
u32 specialn_lk_bow_item_loader_id
Definition types.h:280
float specialn_ns_unk2
Definition types.h:218
float specialn_fx_freefall_toggle
Definition types.h:260
s16 jumpaerial_unk
Definition types.h:98
float specialn_pr_air_height_offset_at_start
Definition types.h:307
float specialn_pr_base_speed
Definition types.h:311
float specialn_pr_vertical_bounce_momentum_on_hit
Definition types.h:327
int specialn_ns_charge_release_delay
Definition types.h:215
float specialn_gn_x_axis_range
Definition types.h:247
float specialn_spit_out_release_angle
Definition types.h:123
float specials_aerial_vertical_momentum
Definition types.h:140
float specialn_gn_angle_difference
Definition types.h:249
float specialn_pp_landing_lag
Definition types.h:360
float specialn_fx_launch_angle
Definition types.h:258
float specialn_fc_launch_angle
Definition types.h:269
float specialn_pr_forward_momentum_from_stick
Definition types.h:328
float specialn_sk_graphic_y_offset_ground
Definition types.h:293
u32 speciallw_unk
Definition types.h:161
float jumpaerial_jump5_vertical_momentum
Definition types.h:94
float specialn_fx_unk1
Definition types.h:254
float specialn_mt_freefall_toggle
Definition types.h:356
float specialn_ys_base_duration
Definition types.h:370
float specialn_kp_breath_x_offset
Definition types.h:174
u32 specialn_cl_bow_item_id
Definition types.h:289
float specialn_ys_initial_vertical_momentum
Definition types.h:366
float specialn_y_axis_range_jump
Definition types.h:117
float specialn_gw_max_sausages_per_use
Definition types.h:382
float specialn_pr_charge_spin_animation
Definition types.h:335
float specialn_ca_x_axis_range
Definition types.h:240
float specialn_pr_unk1
Definition types.h:309
u32 jumpaerial_number_of_jumps
Definition types.h:95
u32 specialn_fc_blaster_item_id
Definition types.h:273
float specialn_inhale_velocity
Definition types.h:107
float specialn_kp_flame_scale
Definition types.h:171
float speciallw_slide_acceleration
Definition types.h:156
float specialn_pk_ground_spawn_offset_y
Definition types.h:223
float specialhi_unk
Definition types.h:149
u32 speciallw_max_time_in_stone
Definition types.h:152
float specialn_ys_damage_multiplier
Definition types.h:367
u32 specialn_mt_loops_to_full_charge
Definition types.h:354
float specialn_pr_freefall_toggle
Definition types.h:346
float specialn_ys_initial_horizontal_momentum
Definition types.h:365
float specialn_walk_speed
Definition types.h:118
float specialn_duration_divisor
Definition types.h:109
float specialn_unk1
Definition types.h:132
u32 specialn_fc_blaster_projectile_id
Definition types.h:272
float specialn_x_offset_inhaled
Definition types.h:101
float specialn_ca_angle_difference
Definition types.h:242
float specialn_fc_unk3
Definition types.h:267
u32 specialn_pr_delay_per_smoke
Definition types.h:320
float specialn_zd_unk1
Definition types.h:299
Definition types.h:36
int x0
Definition types.h:37
Definition types.h:22
u8 x9[3]
Definition types.h:26
UNK_T x0
Definition types.h:23
s32 x4
Definition types.h:24
FighterKind kind
Definition types.h:27
u32 x24
Definition types.h:32
DObjList x14
Definition types.h:29
u8 x8_b0
Definition types.h:25
u32 x1C
Definition types.h:30
UNK_T x20
Definition types.h:31
HSD_JObj * jobj
Definition types.h:28
Definition types.h:21
u8 x80[0x9C - 0x80]
Definition types.h:46
short xE4
Definition types.h:65
int xBC
Definition types.h:55
u8 xF4_b0
Definition types.h:69
struct ftKb_FighterVars::ftKb_Hat hat
int xA8
Definition types.h:50
UNK_T xA0
Definition types.h:48
u32 x78
Definition types.h:44
bool xCC
Definition types.h:59
Item_GObj * xC0
Definition types.h:56
HSD_DObj ** x28
Definition types.h:34
u8 _2C[0x44 - 0x2C]
Definition types.h:35
u32 x74
Definition types.h:43
UNK_T x60
Definition types.h:40
UNK_T xC8
Definition types.h:58
bool xC4
Definition types.h:57
int xD8
Definition types.h:62
struct ftKb_FighterVars::KirbyFV_x44_t x44
float xEC
Definition types.h:67
Item_GObj * xD0
Peach toad item.
Definition types.h:60
int xD4
Definition types.h:61
u32 xB0
Definition types.h:52
int x9C
Definition types.h:47
UNK_T xAC
Definition types.h:51
u8 _68[0x74 - 0x68]
Definition types.h:42
int xE0
Definition types.h:64
float xE8
Definition types.h:66
u32 xB8
Definition types.h:54
bool x64
Definition types.h:41
u8 _48[0x60 - 0x48]
Definition types.h:39
UNK_T xA4
Definition types.h:49
Item_GObj * ns_flash_gobj
Definition types.h:45
float xF0
Definition types.h:68
Item_GObj * xDC
Game & Watch pan item.
Definition types.h:63
int xB4
Definition types.h:53
int x4
Definition types.h:398
float xC4
Definition types.h:405
int x8
Definition types.h:399
int xC
Definition types.h:400
char pad1[0x60]
Definition types.h:404
int x14
Definition types.h:402
int x0
Definition types.h:397
Vec3 x18
Definition types.h:403
int x10
Definition types.h:401
int facing_dir
Definition types.h:394
Definition types.h:73
float air_horizontal_deceleration_rate
Definition types.h:78
u32 base_damage
Definition types.h:75
u32 additional_damage_per_iteration
Definition types.h:76
u32 charge_iterations
Definition types.h:74
float air_horizontal_momentum_preservation
Definition types.h:77
Definition types.h:389
struct ftMars_SpecialNVars specialn_ms
Definition types.h:391
struct ftNess_SpecialNVars specialn_ns
Definition types.h:392
struct ftKb_MotionVars::ftKb_SpecialNPe_Vars specialn_pe
struct ftGameWatch_SpecialNVars specialn_gw
Definition types.h:390
struct ftKb_MotionVars::ftKb_SpecialHiVars specialhi